LeviLamina
Loading...
Searching...
No Matches
LootItemKilledByPlayerOrPetsCondition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/predicates/LootItemCondition.h"
7
8// auto generated forward declare list
9// clang-format off
11class Random;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 1
20 virtual bool applies(::Random&, ::LootTableContext& context) /*override*/;
21
22 // vIndex: 2
23 virtual ::LootItemCondition::ConditionType getConditionType() const /*override*/;
24
25 // vIndex: 0
26 virtual ~LootItemKilledByPlayerOrPetsCondition() /*override*/ = default;
27 // NOLINTEND
28
29public:
30 // static functions
31 // NOLINTBEGIN
32 MCNAPI static ::std::unique_ptr<::LootItemCondition> deserialize(::Json::Value const& object);
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
39
40 MCNAPI ::LootItemCondition::ConditionType $getConditionType() const;
41 // NOLINTEND
42
43public:
44 // vftables
45 // NOLINTBEGIN
46 MCNAPI static void** $vftable();
47 // NOLINTEND
48};
Definition Value.h:16
Definition LootItemCondition.h:12
Definition LootItemKilledByPlayerOrPetsCondition.h:15
MCAPI bool $applies(::Random &, ::LootTableContext &context)
static MCAPI ::std::unique_ptr<::LootItemCondition > deserialize(::Json::Value const &object)
MCAPI::LootItemCondition::ConditionType $getConditionType() const
Definition LootTableContext.h:19
Definition Random.h:10
Definition context.h:5