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BiomeSource3d & | operator= (BiomeSource3d const &) |
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| BiomeSource3d (BiomeSource3d const &) |
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virtual void | fillBiomes (::LevelChunk &levelChunk, ::ChunkLocalNoiseCache const &chunkLocalNoiseCache) const |
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virtual::BiomeArea | getBiomeArea (::BoundingBox const &box, uint scale) const |
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virtual::BiomeArea | getBiomeArea (::BoundingBox const &box, uint scale, ::GetBiomeOptions const &getBiomeOptionsIn) const |
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virtual bool | containsOnly (int xo, int yo, int zo, int r, ::gsl::span< uint64 const > allowed) const |
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virtual::Biome const * | getBiome (::BlockPos const &blockPos) const |
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virtual::Biome const * | getBiome (::GetBiomeOptions const &getBiomeOptions) const |
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virtual::Biome const * | getBiome (int blockX, int blockY, int blockZ) const |
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virtual bool | has (uint64 id) const |
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virtual bool | hasByHashId (uint64 id) const |
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MCAPI void | $fillBiomes (::LevelChunk &levelChunk, ::ChunkLocalNoiseCache const &chunkLocalNoiseCache) const |
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MCAPI::BiomeArea | $getBiomeArea (::BoundingBox const &box, uint scale) const |
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MCAPI::BiomeArea | $getBiomeArea (::BoundingBox const &box, uint scale, ::GetBiomeOptions const &getBiomeOptionsIn) const |
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MCAPI bool | $containsOnly (int xo, int yo, int zo, int r, ::gsl::span< uint64 const > allowed) const |
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MCFOLD::Biome const * | $getBiome (::BlockPos const &blockPos) const |
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MCAPI::Biome const * | $getBiome (::GetBiomeOptions const &getBiomeOptions) const |
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MCAPI::Biome const * | $getBiome (int blockX, int blockY, int blockZ) const |
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MCAPI bool | $has (uint64 id) const |
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MCAPI bool | $hasByHashId (uint64 id) const |
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static MCAPI void ** | $vftable () |
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◆ fillBiomes()
◆ getBiomeArea() [1/2]
virtual::BiomeArea BiomeSource3d::getBiomeArea |
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::BoundingBox const & | box, |
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uint | scale ) const |
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◆ getBiomeArea() [2/2]
◆ containsOnly()
virtual bool BiomeSource3d::containsOnly |
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int | xo, |
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int | yo, |
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int | zo, |
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int | r, |
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::gsl::span< uint64 const > | allowed ) const |
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◆ getBiome() [1/3]
virtual::Biome const * BiomeSource3d::getBiome |
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::BlockPos const & | blockPos | ) |
const |
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◆ getBiome() [2/3]
virtual::Biome const * BiomeSource3d::getBiome |
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::GetBiomeOptions const & | getBiomeOptions | ) |
const |
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◆ getBiome() [3/3]
virtual::Biome const * BiomeSource3d::getBiome |
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int | blockX, |
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int | blockY, |
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int | blockZ ) const |
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◆ has()
virtual bool BiomeSource3d::has |
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uint64 | id | ) |
const |
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◆ hasByHashId()
virtual bool BiomeSource3d::hasByHashId |
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uint64 | id | ) |
const |
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virtual |
The documentation for this class was generated from the following file: