LeviLamina
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BiomeSource3d Class Reference
+ Inheritance diagram for BiomeSource3d:

Classes

struct  BiomeData
 

Public Member Functions

BiomeSource3doperator= (BiomeSource3d const &)
 
 BiomeSource3d (BiomeSource3d const &)
 
virtual void fillBiomes (::LevelChunk &levelChunk, ::ChunkLocalNoiseCache const &chunkLocalNoiseCache) const
 
virtual::BiomeArea getBiomeArea (::BoundingBox const &box, uint scale) const
 
virtual::BiomeArea getBiomeArea (::BoundingBox const &box, uint scale, ::GetBiomeOptions const &getBiomeOptionsIn) const
 
virtual bool containsOnly (int xo, int yo, int zo, int r, ::gsl::span< uint64 const > allowed) const
 
virtual::Biome const * getBiome (::BlockPos const &blockPos) const
 
virtual::Biome const * getBiome (::GetBiomeOptions const &getBiomeOptions) const
 
virtual::Biome const * getBiome (int blockX, int blockY, int blockZ) const
 
virtual bool has (uint64 id) const
 
virtual bool hasByHashId (uint64 id) const
 
MCAPI void $fillBiomes (::LevelChunk &levelChunk, ::ChunkLocalNoiseCache const &chunkLocalNoiseCache) const
 
MCAPI::BiomeArea $getBiomeArea (::BoundingBox const &box, uint scale) const
 
MCAPI::BiomeArea $getBiomeArea (::BoundingBox const &box, uint scale, ::GetBiomeOptions const &getBiomeOptionsIn) const
 
MCAPI bool $containsOnly (int xo, int yo, int zo, int r, ::gsl::span< uint64 const > allowed) const
 
MCFOLD::Biome const * $getBiome (::BlockPos const &blockPos) const
 
MCAPI::Biome const * $getBiome (::GetBiomeOptions const &getBiomeOptions) const
 
MCAPI::Biome const * $getBiome (int blockX, int blockY, int blockZ) const
 
MCAPI bool $has (uint64 id) const
 
MCAPI bool $hasByHashId (uint64 id) const
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 216 > mUnkd8b875
 
::ll::UntypedStorage< 2, 4 > mUnkdca619
 

Member Function Documentation

◆ fillBiomes()

virtual void BiomeSource3d::fillBiomes ( ::LevelChunk & levelChunk,
::ChunkLocalNoiseCache const & chunkLocalNoiseCache ) const
virtual

Implements BiomeSource.

◆ getBiomeArea() [1/2]

virtual::BiomeArea BiomeSource3d::getBiomeArea ( ::BoundingBox const & box,
uint scale ) const
virtual

Implements BiomeSource.

◆ getBiomeArea() [2/2]

virtual::BiomeArea BiomeSource3d::getBiomeArea ( ::BoundingBox const & box,
uint scale,
::GetBiomeOptions const & getBiomeOptionsIn ) const
virtual

Implements BiomeSource.

◆ containsOnly()

virtual bool BiomeSource3d::containsOnly ( int xo,
int yo,
int zo,
int r,
::gsl::span< uint64 const > allowed ) const
virtual

Implements BiomeSource.

◆ getBiome() [1/3]

virtual::Biome const * BiomeSource3d::getBiome ( ::BlockPos const & blockPos) const
virtual

Implements BiomeSource.

◆ getBiome() [2/3]

virtual::Biome const * BiomeSource3d::getBiome ( ::GetBiomeOptions const & getBiomeOptions) const
virtual

Implements BiomeSource.

◆ getBiome() [3/3]

virtual::Biome const * BiomeSource3d::getBiome ( int blockX,
int blockY,
int blockZ ) const
virtual

Implements BiomeSource.

◆ has()

virtual bool BiomeSource3d::has ( uint64 id) const
virtual

Implements BiomeSource.

◆ hasByHashId()

virtual bool BiomeSource3d::hasByHashId ( uint64 id) const
virtual

Implements BiomeSource.


The documentation for this class was generated from the following file: