3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/biome/source/BiomeSource.h"
63 virtual ::BiomeArea getBiomeArea(
::BoundingBox const& box, uint scale)
const ;
70 virtual bool containsOnly(
int xo,
int yo,
int zo,
int r, ::gsl::span<uint64 const> allowed)
const ;
73 virtual ::Biome
const* getBiome(
::BlockPos const& blockPos)
const ;
79 virtual ::Biome
const* getBiome(
int blockX,
int blockY,
int blockZ)
const ;
82 virtual bool has(uint64
id)
const ;
85 virtual bool hasByHashId(uint64
id)
const ;
102 MCAPI ::BiomeArea $getBiomeArea(
::BoundingBox const& box, uint scale)
const;
107 MCAPI
bool $containsOnly(
int xo,
int yo,
int zo,
int r, ::gsl::span<uint64 const> allowed)
const;
109 MCFOLD ::Biome
const* $getBiome(
::BlockPos const& blockPos)
const;
113 MCAPI ::Biome
const* $getBiome(
int blockX,
int blockY,
int blockZ)
const;
115 MCAPI
bool $has(uint64
id)
const;
117 MCAPI
bool $hasByHashId(uint64
id)
const;
123 MCAPI
static void** $vftable();
Definition BiomeArea.h:11
Definition BiomeSource3d.h:19
Definition BiomeSource.h:16
Definition BoundingBox.h:18
Definition ChunkLocalNoiseCache.h:8
Definition LevelChunk.h:73
Definition BiomeSource3d.h:27
Definition GetBiomeOptions.h:5