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ScriptModuleMinecraft::ScriptWorldBeforeEvents Class Reference
+ Inheritance diagram for ScriptModuleMinecraft::ScriptWorldBeforeEvents:

Public Member Functions

ScriptWorldBeforeEventsoperator= (ScriptWorldBeforeEvents const &)
 
 ScriptWorldBeforeEvents (ScriptWorldBeforeEvents const &)
 
virtual void onBeforeActorRemove (::Actor const &actor)
 
virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendBeforeEvent > > onBeforeChat (::ChatEvent const &chatEvent, ::Player const &player)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedBeforeEvent > > onBeforeExplosion (::ExplosionStartedEvent const &event)
 
virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseBeforeEvent > > onBeforeItemUse (::Player const &player, ::ItemUseEvent const &itemEvent)
 
virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent > > onBeforeItemUseOn (::Player const &player, ::ItemUseOnEvent const &itemEvent)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockBeforeEvent > > onBeforePlayerBreakBlock (::Player const &player, ::BlockTryDestroyByPlayerEvent const &eventData)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockBeforeEvent > > onBeforePlayerPlaceBlock (::Player const &player, ::BlockTryPlaceByPlayerEvent const &eventData)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockBeforeEvent > > onBeforePlayerInteractWithBlock (::Player &player, ::PlayerInteractWithBlockBeforeEvent const &eventData)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityBeforeEvent > > onBeforePlayerInteractWithEntity (::Player &player, ::Actor &target, ::PlayerInteractWithEntityBeforeEvent const &eventData)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeBeforeEvent > > onBeforePlayerGameModeChange (::Player const &, ::GameType, ::GameType)
 
virtual void onBeforeWorldInitialize (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockComponentRegistry > const &blockComponentRegistry, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemComponentRegistry > const &itemComponentRegistry)
 
virtual void onBeforePlayerLeave (::Player const &player)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorAddEffectBeforeEvent > > onBeforeEffectAddedEventSend (::ActorAddEffectEvent &actorEffectAddedEvent, ::Actor const &actor)
 
virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWeatherChangedBeforeEvent > > onBeforeWeatherChangedEvent (::ScriptModuleMinecraft::ScriptWeatherType, ::ScriptModuleMinecraft::ScriptWeatherType, int)
 
MCAPI ScriptWorldBeforeEvents (::ScriptModuleMinecraft::ScriptWorldBeforeEvents &&)
 
MCAPI ScriptWorldBeforeEvents (::Scripting::WeakLifetimeScope scope, ::Level *level)
 
MCAPI ::std::vector<::ScriptModuleMinecraft::SignalNameSubscriberCountgetFineGrainedSignalSubscriberStats () const
 
MCAPI::ScriptModuleMinecraft::ScriptWorldBeforeEvents & operator= (::ScriptModuleMinecraft::ScriptWorldBeforeEvents &&)
 
MCAPI void registerListeners ()
 
MCAPI void * $ctor (::ScriptModuleMinecraft::ScriptWorldBeforeEvents &&)
 
MCAPI void * $ctor (::Scripting::WeakLifetimeScope scope, ::Level *level)
 
MCAPI void $dtor ()
 
MCAPI void $onBeforeActorRemove (::Actor const &actor)
 
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendBeforeEvent > > $onBeforeChat (::ChatEvent const &chatEvent, ::Player const &player)
 
MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedBeforeEvent > > $onBeforeExplosion (::ExplosionStartedEvent const &event)
 
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseBeforeEvent > > $onBeforeItemUse (::Player const &player, ::ItemUseEvent const &itemEvent)
 
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent > > $onBeforeItemUseOn (::Player const &player, ::ItemUseOnEvent const &itemEvent)
 
MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockBeforeEvent > > $onBeforePlayerBreakBlock (::Player const &player, ::BlockTryDestroyByPlayerEvent const &eventData)
 
MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockBeforeEvent > > $onBeforePlayerPlaceBlock (::Player const &player, ::BlockTryPlaceByPlayerEvent const &eventData)
 
MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockBeforeEvent > > $onBeforePlayerInteractWithBlock (::Player &player, ::PlayerInteractWithBlockBeforeEvent const &eventData)
 
MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityBeforeEvent > > $onBeforePlayerInteractWithEntity (::Player &player, ::Actor &target, ::PlayerInteractWithEntityBeforeEvent const &eventData)
 
MCAPI void $onBeforeWorldInitialize (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockComponentRegistry > const &blockComponentRegistry, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemComponentRegistry > const &itemComponentRegistry)
 
MCAPI void $onBeforePlayerLeave (::Player const &player)
 
MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorAddEffectBeforeEvent > > $onBeforeEffectAddedEventSend (::ActorAddEffectEvent &actorEffectAddedEvent, ::Actor const &actor)
 
MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeBeforeEvent > > $onBeforePlayerGameModeChange (::Player const &, ::GameType, ::GameType)
 

Static Public Member Functions

static MCAPI void bind (::Scripting::ModuleBindingBuilder &moduleBuilder)
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 16 > mUnk56ca7e
 
::ll::UntypedStorage< 8, 8 > mUnkfd5958
 
::ll::UntypedStorage< 8, 16 > mUnkbcc9f2
 
::ll::UntypedStorage< 8, 32 > mUnkff0077
 
::ll::UntypedStorage< 8, 32 > mUnk7d93b7
 
::ll::UntypedStorage< 8, 32 > mUnkb629d7
 
::ll::UntypedStorage< 8, 32 > mUnk7fcac5
 
::ll::UntypedStorage< 8, 32 > mUnk1ed8ad
 
::ll::UntypedStorage< 8, 32 > mUnke1a77a
 
::ll::UntypedStorage< 8, 32 > mUnk2d38a6
 
::ll::UntypedStorage< 8, 32 > mUnk7e3148
 
::ll::UntypedStorage< 8, 32 > mUnkc2129a
 
::ll::UntypedStorage< 8, 32 > mUnkc9e779
 
::ll::UntypedStorage< 8, 32 > mUnkdcea26
 
::ll::UntypedStorage< 8, 32 > mUnk9d3b4c
 
::ll::UntypedStorage< 8, 32 > mUnk5e7ab5
 
::ll::UntypedStorage< 8, 32 > mUnke86ebc
 

Constructor & Destructor Documentation

◆ ScriptWorldBeforeEvents() [1/2]

MCAPI ScriptModuleMinecraft::ScriptWorldBeforeEvents::ScriptWorldBeforeEvents ( ::ScriptModuleMinecraft::ScriptWorldBeforeEvents && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ScriptWorldBeforeEvents() [2/2]

MCAPI ScriptModuleMinecraft::ScriptWorldBeforeEvents::ScriptWorldBeforeEvents ( ::Scripting::WeakLifetimeScope scope,
::Level * level )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ onBeforeActorRemove()

virtual void ScriptModuleMinecraft::ScriptWorldBeforeEvents::onBeforeActorRemove ( ::Actor const & actor)
virtual

◆ onBeforeWorldInitialize()

virtual void ScriptModuleMinecraft::ScriptWorldBeforeEvents::onBeforeWorldInitialize ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockComponentRegistry > const & blockComponentRegistry,
::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemComponentRegistry > const & itemComponentRegistry )
virtual

◆ onBeforePlayerLeave()

virtual void ScriptModuleMinecraft::ScriptWorldBeforeEvents::onBeforePlayerLeave ( ::Player const & player)
virtual

◆ getFineGrainedSignalSubscriberStats()

MCAPI ::std::vector<::ScriptModuleMinecraft::SignalNameSubscriberCount > ScriptModuleMinecraft::ScriptWorldBeforeEvents::getFineGrainedSignalSubscriberStats ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::ScriptModuleMinecraft::ScriptWorldBeforeEvents & ScriptModuleMinecraft::ScriptWorldBeforeEvents::operator= ( ::ScriptModuleMinecraft::ScriptWorldBeforeEvents && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerListeners()

MCAPI void ScriptModuleMinecraft::ScriptWorldBeforeEvents::registerListeners ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind()

static MCAPI void ScriptModuleMinecraft::ScriptWorldBeforeEvents::bind ( ::Scripting::ModuleBindingBuilder & moduleBuilder)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/2]

MCAPI void * ScriptModuleMinecraft::ScriptWorldBeforeEvents::$ctor ( ::ScriptModuleMinecraft::ScriptWorldBeforeEvents && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/2]

MCAPI void * ScriptModuleMinecraft::ScriptWorldBeforeEvents::$ctor ( ::Scripting::WeakLifetimeScope scope,
::Level * level )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ScriptModuleMinecraft::ScriptWorldBeforeEvents::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeActorRemove()

MCAPI void ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforeActorRemove ( ::Actor const & actor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeChat()

MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforeChat ( ::ChatEvent const & chatEvent,
::Player const & player )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeExplosion()

MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforeExplosion ( ::ExplosionStartedEvent const & event)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeItemUse()

MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforeItemUse ( ::Player const & player,
::ItemUseEvent const & itemEvent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeItemUseOn()

MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforeItemUseOn ( ::Player const & player,
::ItemUseOnEvent const & itemEvent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforePlayerBreakBlock()

MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforePlayerBreakBlock ( ::Player const & player,
::BlockTryDestroyByPlayerEvent const & eventData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforePlayerPlaceBlock()

MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforePlayerPlaceBlock ( ::Player const & player,
::BlockTryPlaceByPlayerEvent const & eventData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforePlayerInteractWithBlock()

MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforePlayerInteractWithBlock ( ::Player & player,
::PlayerInteractWithBlockBeforeEvent const & eventData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforePlayerInteractWithEntity()

MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforePlayerInteractWithEntity ( ::Player & player,
::Actor & target,
::PlayerInteractWithEntityBeforeEvent const & eventData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeWorldInitialize()

MCAPI void ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforeWorldInitialize ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockComponentRegistry > const & blockComponentRegistry,
::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemComponentRegistry > const & itemComponentRegistry )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforePlayerLeave()

MCAPI void ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforePlayerLeave ( ::Player const & player)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforeEffectAddedEventSend()

MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorAddEffectBeforeEvent > > ScriptModuleMinecraft::ScriptWorldBeforeEvents::$onBeforeEffectAddedEventSend ( ::ActorAddEffectEvent & actorEffectAddedEvent,
::Actor const & actor )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** ScriptModuleMinecraft::ScriptWorldBeforeEvents::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onBeforePlayerGameModeChange()

MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeBeforeEvent > > ScriptModuleMinecraft::IScriptWorldBeforeEvents::$onBeforePlayerGameModeChange ( ::Player const & ,
::GameType ,
::GameType  )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: