15class GameEventDynamicRegistration {
27 ::ll::TypedStorage<8, 8, ::ChunkPos> mChunkPos;
28 ::ll::TypedStorage<4, 4, ::DimensionType> mDimensionId;
35 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::GameEventListener>> mListener;
36 ::ll::TypedStorage<8, 80, ::std::optional<::gsl::final_action<::std::function<void()>>>> mRegistration;
37 ::ll::TypedStorage<8, 24, ::std::optional<::GameEventDynamicRegistration::RegistrationLocation>>
38 mRegistrationLocation;
43 GameEventDynamicRegistration();
48 MCAPI
explicit GameEventDynamicRegistration(::std::shared_ptr<::GameEventListener> listener);
57 MCAPI
void onActorRemoved();
63 MCAPI
void* $ctor(::std::shared_ptr<::GameEventListener> listener);