LeviLamina
Loading...
Searching...
No Matches
GameEventDynamicRegistration Class Reference

Classes

struct  RegistrationLocation
 

Public Member Functions

MCAPI void _onActorChangedChunk (::BlockSource const &region, ::ChunkPos toChunkPos, ::DimensionType toDimensionId)
 

Public Attributes

::ll::TypedStorage< 8, 16, ::std::shared_ptr<::GameEventListener > > mListener
 
::ll::TypedStorage< 8, 80, ::std::optional<::gsl::final_action<::std::function< void()> > > > mRegistration
 
::ll::TypedStorage< 8, 24, ::std::optional<::GameEventDynamicRegistration::RegistrationLocation > > mRegistrationLocation
 

The documentation for this class was generated from the following file: