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| virtual void | tick (::InputEventQueue &eventQueue, ::TouchPointResults &touchPointResults, int) |
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MCAPI | CustomZoneControl (uint zoneName, ::std::function<::RectangleArea()> area, ::std::function< bool()> condition) |
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MCAPI void * | $ctor (uint zoneName, ::std::function<::RectangleArea()> area, ::std::function< bool()> condition) |
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MCAPI void | $tick (::InputEventQueue &eventQueue, ::TouchPointResults &touchPointResults, int) |
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virtual uint | getHoldButtonId () const |
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virtual int | getActivePointerId () const |
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virtual bool | releaseOnClear () const |
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virtual void | render (::InputRenderContext &context) const |
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virtual void | release (::InputEventQueue &eventQueue) |
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MCAPI bool | canUpdateActivePointer (::TouchPointResults &touchPointResults, int pointerId, float &x, float &y) const |
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MCAPI int | getNewActivePointer (::TouchPointResults &touchPointResults, ::RectangleArea const &area, float &x, float &y, ::std::vector<::RectangleArea > const &areasToIgnore, ::std::vector< int > const &pointerIdsToIgnore, bool consumeInput) const |
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MCAPI void | setWindowSize (int width, int height) |
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MCAPI void * | $ctor (::std::function<::RectangleArea()> area) |
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MCFOLD void | $dtor () |
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MCFOLD uint | $getHoldButtonId () const |
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MCFOLD int | $getActivePointerId () const |
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MCFOLD bool | $releaseOnClear () const |
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MCFOLD void | $render (::InputRenderContext &context) const |
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MCFOLD void | $release (::InputEventQueue &eventQueue) |
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::ll::TypedStorage< 4, 4, uint const > | mZoneName |
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::ll::TypedStorage< 8, 64, ::std::function< bool()> > | mCondition |
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::ll::TypedStorage< 8, 64, ::std::function<::RectangleArea()> > | mArea |
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::ll::TypedStorage< 4, 4, int > | mScreenWidth |
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::ll::TypedStorage< 4, 4, int > | mScreenHeight |
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::ll::TypedStorage< 8, 32, ::std::string > | mCurrentLabel |
◆ tick()
◆ $vftable()
| MCAPI void ** CustomZoneControl::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: