|
| enum class | HeartType : int {
Background = 0
, BackgroundBlink = 1
, Full = 2
, FullPoison = 3
,
FullWither = 4
, FullFrozen = 5
, FullFlash = 6
, FullPoisonFlash = 7
,
FullWitherFlash = 8
, FullFrozenFlash = 9
, Half = 10
, HalfPoison = 11
,
HalfWither = 12
, HalfFrozen = 13
, HalfFlash = 14
, HalfPoisonFlash = 15
,
HalfWitherFlash = 16
, HalfFrozenFlash = 17
, FullAbsorption = 18
, HalfAbsorption = 19
,
Count = 20
} |
| enum class | HeartType : int {
Background = 0
, BackgroundBlink = 1
, Full = 2
, FullPoison = 3
,
FullWither = 4
, FullFrozen = 5
, FullFlash = 6
, FullPoisonFlash = 7
,
FullWitherFlash = 8
, FullFrozenFlash = 9
, Half = 10
, HalfPoison = 11
,
HalfWither = 12
, HalfFrozen = 13
, HalfFlash = 14
, HalfPoisonFlash = 15
,
HalfWitherFlash = 16
, HalfFrozenFlash = 17
, FullAbsorption = 18
, HalfAbsorption = 19
,
Count = 20
} |
|
| virtual ::std::shared_ptr<::UICustomRenderer > | clone () const |
| virtual void | render (::MinecraftUIRenderContext &renderContext, ::IClientInstance &, ::UIControl &owner, int) |
| virtual bool | update (::IClientInstance &client, ::UIControl &owner, ::UIScene const &scene) |
|
MCAPI void | _loadHeartTextures (::mce::TextureGroup &textureGroup, bool isHardcore) |
|
MCAPI bool | _validateHeartMeshes (::ScreenContext &screenContext) |
|
MCAPI void * | $ctor () |
|
MCAPI ::std::shared_ptr<::UICustomRenderer > | $clone () const |
|
MCAPI void | $render (::MinecraftUIRenderContext &renderContext, ::IClientInstance &, ::UIControl &owner, int) |
|
MCAPI bool | $update (::IClientInstance &client, ::UIControl &owner, ::UIScene const &scene) |
| virtual void | frameUpdate (::UIFrameUpdateContext &frameUpdateContext, ::UIControl &owner) |
|
virtual void | frameUpdate (::MinecraftUIFrameUpdateContext &, ::UIControl &) |
| virtual void | render (::UIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass) |
| virtual void | preRenderSetup (::UIRenderContext &renderContext) |
|
virtual void | preRenderSetup (::MinecraftUIRenderContext &renderContext) |
|
MCFOLD void | $dtor () |
|
MCAPI void | $frameUpdate (::UIFrameUpdateContext &frameUpdateContext, ::UIControl &owner) |
|
MCFOLD void | $frameUpdate (::MinecraftUIFrameUpdateContext &, ::UIControl &) |
|
MCAPI void | $render (::UIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass) |
|
MCAPI void | $preRenderSetup (::UIRenderContext &renderContext) |
|
MCFOLD void | $preRenderSetup (::MinecraftUIRenderContext &renderContext) |
|
virtual::UIBatchType | getBatchType () const |
|
virtual int | getCustomId () const |
|
virtual int | getNumRenderPasses () const |
|
virtual::ResourceLocation | getResourceLocation (int textureSlot, int pass) const |
|
virtual::UIMaterialType | getUIMaterialType (int pass) const |
|
virtual bool | getRequiresPreRenderSetup (int pass) const |
|
virtual void | onVisibilityChanged (bool visible) |
|
virtual void | collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &screenEvents) |
|
virtual::UIItemRenderInfo | getItemRenderInfo () const |
|
MCFOLD::UIBatchType | $getBatchType () const |
|
MCFOLD int | $getCustomId () const |
|
MCFOLD int | $getNumRenderPasses () const |
|
MCAPI::ResourceLocation | $getResourceLocation (int textureSlot, int pass) const |
|
MCFOLD::UIMaterialType | $getUIMaterialType (int pass) const |
|
MCFOLD bool | $getRequiresPreRenderSetup (int pass) const |
|
MCFOLD void | $onVisibilityChanged (bool visible) |
|
MCFOLD void | $collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &screenEvents) |
|
MCFOLD::UIItemRenderInfo | $getItemRenderInfo () const |
|
|
::ll::TypedStorage< 1, 1, bool > | mHasLoadedTextures |
|
::ll::TypedStorage< 1, 1, bool > | mShouldRender |
|
::ll::TypedStorage< 8, 24, ::HudHeartRenderer::HeartIconData > | mBackgroundIcon |
|
::ll::TypedStorage< 8, 24, ::HudHeartRenderer::HeartIconData > | mFullFlashIcon |
|
::ll::TypedStorage< 8, 24, ::HudHeartRenderer::HeartIconData > | mHalfFlashIcon |
|
::ll::TypedStorage< 8, 24, ::HudHeartRenderer::HeartIconData > | mFullAbsorptionIcon |
|
::ll::TypedStorage< 8, 24, ::HudHeartRenderer::HeartIconData > | mHalfAbsorptionIcon |
|
::ll::TypedStorage< 8, 24, ::HudHeartRenderer::HeartIconData > | mFullIcon |
|
::ll::TypedStorage< 8, 24, ::HudHeartRenderer::HeartIconData > | mHalfIcon |
|
::ll::TypedStorage< 8, 640, ::std::array<::mce::TexturePtr, 20 > > | mHeartTextures |
|
::ll::TypedStorage< 8, 10560, ::std::array<::mce::Mesh, 20 > > | mHeartMeshes |
|
::ll::TypedStorage< 8, 24, ::std::vector<::glm::vec3 > > | mIconPosition |
|
::ll::TypedStorage< 4, 4, float > | mPropagatedAlpha |