LeviLamina
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PlayerCommandOrigin.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/legacy/ActorUniqueID.h"
5#include "mc/world/actor/player/Player.h"
6
7// auto generated inclusion list
8#include "mc/common/SubClientId.h"
9#include "mc/legacy/ActorUniqueID.h"
10#include "mc/server/commands/CommandOrigin.h"
11#include "mc/server/commands/CommandOriginType.h"
12#include "mc/server/commands/CommandPermissionLevel.h"
13#include "mc/world/actor/player/AbilitiesIndex.h"
14
15// auto generated forward declare list
16// clang-format off
17class Actor;
18class BlockPos;
19class CompoundTag;
20class Dimension;
21class Level;
23class Player;
24class Vec2;
25class Vec3;
27// clang-format on
28
29class PlayerCommandOrigin : public ::CommandOrigin {
30public:
31 // member variables
32 // NOLINTBEGIN
33 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mPlayerId;
34 ::ll::TypedStorage<8, 8, ::Level&> mLevel;
35 // NOLINTEND
36
37public:
38 PlayerCommandOrigin(::Level& level, ::ActorUniqueID playerId) : mPlayerId(playerId), mLevel(level) {}
39 // PlayerCommandOrigin(::Player& player) : mPlayerId(player.getOrCreateUniqueID()), mLevel(player.getLevel()) {}
40
41public:
42 // virtual functions
43 // NOLINTBEGIN
44 virtual ~PlayerCommandOrigin() /*override*/ = default;
45
46 virtual ::std::string const& getRequestId() const /*override*/;
47
48 virtual ::std::string getName() const /*override*/;
49
50 virtual ::BlockPos getBlockPosition() const /*override*/;
51
52 virtual ::Vec3 getWorldPosition() const /*override*/;
53
54 virtual ::std::optional<::Vec2> getRotation() const /*override*/;
55
56 virtual ::Level* getLevel() const /*override*/;
57
58 virtual ::Dimension* getDimension() const /*override*/;
59
60 virtual ::Actor* getEntity() const /*override*/;
61
62 virtual ::CommandPermissionLevel getPermissionsLevel() const /*override*/;
63
64 virtual ::std::unique_ptr<::CommandOrigin> clone() const /*override*/;
65
66 virtual ::std::optional<::BlockPos> getCursorHitBlockPos() const /*override*/;
67
68 virtual ::std::optional<::Vec3> getCursorHitPos() const /*override*/;
69
70 virtual bool canUseAbility(::AbilitiesIndex abilityIndex) const /*override*/;
71
72 virtual bool isSelectorExpansionAllowed() const /*override*/;
73
74 virtual ::NetworkIdentifier const& getSourceId() const /*override*/;
75
76 virtual ::SubClientId getSourceSubId() const /*override*/;
77
78 virtual ::CommandOriginIdentity getIdentity() const /*override*/;
79
80 virtual ::CommandOriginType getOriginType() const /*override*/;
81
82 virtual ::CompoundTag serialize() const /*override*/;
83
84 virtual bool isValid() const /*override*/;
85 // NOLINTEND
86
87public:
88 // member functions
89 // NOLINTBEGIN
90 MCAPI explicit PlayerCommandOrigin(::Player& origin);
91
92#ifdef LL_PLAT_C
93 MCAPI PlayerCommandOrigin(::ActorUniqueID playerId, ::Level& level);
94#endif
95 // NOLINTEND
96
97public:
98 // constructor thunks
99 // NOLINTBEGIN
100 MCAPI void* $ctor(::Player& origin);
101
102#ifdef LL_PLAT_C
103 MCAPI void* $ctor(::ActorUniqueID playerId, ::Level& level);
104#endif
105 // NOLINTEND
106
107public:
108 // virtual function thunks
109 // NOLINTBEGIN
110 MCFOLD ::std::string const& $getRequestId() const;
111
112 MCAPI ::std::string $getName() const;
113
114 MCAPI ::BlockPos $getBlockPosition() const;
115
116 MCAPI ::Vec3 $getWorldPosition() const;
117
118 MCAPI ::std::optional<::Vec2> $getRotation() const;
119
120 MCFOLD ::Level* $getLevel() const;
121
122 MCAPI ::Dimension* $getDimension() const;
123
124 MCAPI ::Actor* $getEntity() const;
125
126 MCAPI ::CommandPermissionLevel $getPermissionsLevel() const;
127
128 MCAPI ::std::unique_ptr<::CommandOrigin> $clone() const;
129
130 MCAPI ::std::optional<::BlockPos> $getCursorHitBlockPos() const;
131
132 MCAPI ::std::optional<::Vec3> $getCursorHitPos() const;
133
134 MCAPI bool $canUseAbility(::AbilitiesIndex abilityIndex) const;
135
136 MCFOLD bool $isSelectorExpansionAllowed() const;
137
138 MCAPI ::NetworkIdentifier const& $getSourceId() const;
139
140 MCAPI ::SubClientId $getSourceSubId() const;
141
142 MCAPI ::CommandOriginIdentity $getIdentity() const;
143
144 MCFOLD ::CommandOriginType $getOriginType() const;
145
146 MCAPI ::CompoundTag $serialize() const;
147
148 MCFOLD bool $isValid() const;
149
150
151 // NOLINTEND
152
153public:
154 // vftables
155 // NOLINTBEGIN
156 MCNAPI static void** $vftable();
157 // NOLINTEND
158};
Definition Actor.h:125
Definition BlockPos.h:21
Definition CompoundTag.h:23
Definition Dimension.h:89
Definition Level.h:255
Definition NetworkIdentifier.h:10
static MCAPI void ** $vftable()
Definition Player.h:137
Definition Vec2.h:5
Definition Vec3.h:10
Definition ActorUniqueID.h:10
Definition CommandOriginIdentity.h:5