LeviLamina
Loading...
Searching...
No Matches
PlayerCommandOrigin Class Reference
Inheritance diagram for PlayerCommandOrigin:

Public Member Functions

 PlayerCommandOrigin (::Level &level, ::ActorUniqueID playerId)
virtual::std::string const & getRequestId () const
virtual::std::string getName () const
virtual::BlockPos getBlockPosition () const
virtual::Vec3 getWorldPosition () const
virtual ::std::optional<::Vec2getRotation () const
virtual::Level * getLevel () const
virtual::Dimension * getDimension () const
virtual::Actor * getEntity () const
virtual::CommandPermissionLevel getPermissionsLevel () const
virtual ::std::unique_ptr<::CommandOrigin > clone () const
virtual ::std::optional<::BlockPosgetCursorHitBlockPos () const
virtual ::std::optional<::Vec3getCursorHitPos () const
virtual bool canUseAbility (::AbilitiesIndex ability) const
virtual bool isSelectorExpansionAllowed () const
virtual::NetworkIdentifier const & getSourceId () const
virtual::SubClientId getSourceSubId () const
virtual::CommandOriginIdentity getIdentity () const
virtual::CommandOriginType getOriginType () const
virtual::CompoundTag serialize () const
virtual bool isValid () const
MCFOLD::std::string const & $getRequestId () const
MCAPI::std::string $getName () const
MCAPI::BlockPos $getBlockPosition () const
MCAPI::Vec3 $getWorldPosition () const
MCAPI ::std::optional<::Vec2$getRotation () const
MCFOLD::Level * $getLevel () const
MCAPI::Dimension * $getDimension () const
MCAPI::Actor * $getEntity () const
MCAPI::CommandPermissionLevel $getPermissionsLevel () const
MCAPI ::std::unique_ptr<::CommandOrigin > $clone () const
MCAPI ::std::optional<::BlockPos$getCursorHitBlockPos () const
MCAPI ::std::optional<::Vec3$getCursorHitPos () const
MCFOLD bool $isSelectorExpansionAllowed () const
MCAPI::NetworkIdentifier const & $getSourceId () const
MCAPI::SubClientId $getSourceSubId () const
MCAPI::CommandOriginIdentity $getIdentity () const
MCFOLD::CommandOriginType $getOriginType () const
MCAPI::CompoundTag $serialize () const
MCFOLD bool $isValid () const
LLNDAPI std::string getLocaleCode () const
virtual bool hasChatPerms () const
virtual bool hasTellPerms () const
virtual bool isWorldBuilder () const
virtual bool canUseCommandsWithoutCheatsEnabled () const
virtual::CommandOrigin const & getOutputReceiver () const
virtual::CommandOriginData toCommandOriginData () const
virtual::mce::UUID const & getUUID () const
virtual void handleCommandOutputCallback (int, ::std::string &&) const
virtual void updateValues ()
virtual::Vec3 const getExecutePosition (int version, ::CommandPositionFloat const &commandPosition) const
virtual bool requiresValidLevel () const
virtual void _setUUID (::mce::UUID const &uuid)
MCAPI ::std::unique_ptr<::CommandAreagetAreaAt (::BlockPos const &pos, int commandVersion) const
MCAPI ::std::unique_ptr<::CommandAreagetAreaAt (::BlockPos const &min, ::BlockPos const &max, int commandVersion, bool allowUnloadedChunks) const
MCAPI ::std::unique_ptr<::CommandAreagetAreaAtWithBuffer (::BlockPos const &min, ::BlockPos const &max, int commandVersion, bool allowUnloadedChunks) const
MCAPI bool $hasChatPerms () const
MCAPI bool $hasTellPerms () const
MCAPI bool $isWorldBuilder () const
MCFOLD bool $canUseCommandsWithoutCheatsEnabled () const
MCFOLD::CommandOrigin const & $getOutputReceiver () const
MCAPI::CommandOriginData $toCommandOriginData () const
MCFOLD::mce::UUID const & $getUUID () const
MCFOLD void $handleCommandOutputCallback (int, ::std::string &&) const
MCFOLD void $updateValues ()
MCAPI::Vec3 const $getExecutePosition (int version, ::CommandPositionFloat const &commandPosition) const
MCFOLD bool $requiresValidLevel () const
MCAPI void $_setUUID (::mce::UUID const &uuid)

Static Public Member Functions

static MCAPI void ** $vftable ()
static MCAPI ::std::unique_ptr<::CommandOrigin > fromCommandOriginData (::CommandOriginData const &data, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::NetworkIdentifier const &sourceId, ::SubClientId sourceSubId)
static MCAPI ::NetworkIdentifiersUnknownSource ()

Public Attributes

::ll::TypedStorage< 8, 8, ::ActorUniqueIDmPlayerId
::ll::TypedStorage< 8, 8, ::Level & > mLevel
::ll::TypedStorage< 8, 16, ::mce::UUIDmUUID

Member Function Documentation

◆ getRequestId()

virtual::std::string const & PlayerCommandOrigin::getRequestId ( ) const
virtual

Implements CommandOrigin.

◆ getName()

virtual::std::string PlayerCommandOrigin::getName ( ) const
virtual

Implements CommandOrigin.

◆ getBlockPosition()

virtual::BlockPos PlayerCommandOrigin::getBlockPosition ( ) const
virtual

Implements CommandOrigin.

◆ getWorldPosition()

virtual::Vec3 PlayerCommandOrigin::getWorldPosition ( ) const
virtual

Implements CommandOrigin.

◆ getRotation()

virtual ::std::optional<::Vec2 > PlayerCommandOrigin::getRotation ( ) const
virtual

Implements CommandOrigin.

◆ getLevel()

virtual::Level * PlayerCommandOrigin::getLevel ( ) const
virtual

Implements CommandOrigin.

◆ getDimension()

virtual::Dimension * PlayerCommandOrigin::getDimension ( ) const
virtual

Implements CommandOrigin.

◆ getEntity()

virtual::Actor * PlayerCommandOrigin::getEntity ( ) const
virtual

Implements CommandOrigin.

◆ getPermissionsLevel()

virtual::CommandPermissionLevel PlayerCommandOrigin::getPermissionsLevel ( ) const
virtual

Implements CommandOrigin.

◆ clone()

virtual ::std::unique_ptr<::CommandOrigin > PlayerCommandOrigin::clone ( ) const
virtual

Implements CommandOrigin.

◆ canUseAbility()

virtual bool PlayerCommandOrigin::canUseAbility ( ::AbilitiesIndex ability) const
virtual

Reimplemented from CommandOrigin.

◆ isSelectorExpansionAllowed()

virtual bool PlayerCommandOrigin::isSelectorExpansionAllowed ( ) const
virtual

Reimplemented from CommandOrigin.

◆ getOriginType()

virtual::CommandOriginType PlayerCommandOrigin::getOriginType ( ) const
virtual

Implements CommandOrigin.

◆ isValid()

virtual bool PlayerCommandOrigin::isValid ( ) const
virtual

Implements CommandOrigin.

◆ $vftable()

MCAPI void ** PlayerCommandOrigin::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: