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enum class | WaterLevelStrategy : int { Local = 0
, Global = 1
} |
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MesaSurfaceBuilder & | operator= (MesaSurfaceBuilder const &) |
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| MesaSurfaceBuilder (MesaSurfaceBuilder const &) |
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virtual void | init (::Biome &biome, uint levelSeed) |
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virtual void | buildSurfaceAt (::ISurfaceBuilder::BuildParameters const ¶meters) const |
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MCAPI void | _buildSurface (::BlockPos const &pos, float depthValue, ::Random &random, ::BlockVolume &blockVolume, int lowerLimit, short seaLevel, ::MesaSurfaceBlocks const &mesaPalette, ::SurfaceMaterialBlocks const &blockPalette, float extensionTop) const |
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MCAPI void | _init (uint levelSeed) |
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MCAPI void | generateBands (::Random &random) |
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MCAPI void | $init (::Biome &biome, uint levelSeed) |
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MCAPI void | $buildSurfaceAt (::ISurfaceBuilder::BuildParameters const ¶meters) const |
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◆ init()
virtual void VanillaSurfaceBuilders::MesaSurfaceBuilder::init |
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::Biome & | biome, |
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uint | levelSeed ) |
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virtual |
◆ buildSurfaceAt()
◆ _buildSurface()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _init()
MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::_init |
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uint | levelSeed | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ generateBands()
MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::generateBands |
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::Random & | random | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $init()
MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::$init |
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::Biome & | biome, |
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uint | levelSeed ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $buildSurfaceAt()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** VanillaSurfaceBuilders::MesaSurfaceBuilder::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: