LeviLamina
Loading...
Searching...
No Matches
VanillaSurfaceBuilders::MesaSurfaceBuilder Class Reference
+ Inheritance diagram for VanillaSurfaceBuilders::MesaSurfaceBuilder:

Public Types

enum class  WaterLevelStrategy : int { Local = 0 , Global = 1 }
 

Public Member Functions

MesaSurfaceBuilderoperator= (MesaSurfaceBuilder const &)
 
 MesaSurfaceBuilder (MesaSurfaceBuilder const &)
 
virtual void init (::Biome &biome, uint levelSeed)
 
virtual void buildSurfaceAt (::ISurfaceBuilder::BuildParameters const &parameters) const
 
MCAPI void _buildSurface (::BlockPos const &pos, float depthValue, ::Random &random, ::BlockVolume &blockVolume, int lowerLimit, short seaLevel, ::MesaSurfaceBlocks const &mesaPalette, ::SurfaceMaterialBlocks const &blockPalette, float extensionTop) const
 
MCAPI void _init (uint levelSeed)
 
MCAPI void generateBands (::Random &random)
 
MCAPI void $init (::Biome &biome, uint levelSeed)
 
MCAPI void $buildSurfaceAt (::ISurfaceBuilder::BuildParameters const &parameters) const
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 1, 192 > mUnkb18397
 
::ll::UntypedStorage< 8, 8 > mUnkf7ddfa
 

Member Function Documentation

◆ init()

virtual void VanillaSurfaceBuilders::MesaSurfaceBuilder::init ( ::Biome & biome,
uint levelSeed )
virtual

Implements ISurfaceBuilder.

◆ buildSurfaceAt()

virtual void VanillaSurfaceBuilders::MesaSurfaceBuilder::buildSurfaceAt ( ::ISurfaceBuilder::BuildParameters const & parameters) const
virtual

Implements ISurfaceBuilder.

◆ _buildSurface()

MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::_buildSurface ( ::BlockPos const & pos,
float depthValue,
::Random & random,
::BlockVolume & blockVolume,
int lowerLimit,
short seaLevel,
::MesaSurfaceBlocks const & mesaPalette,
::SurfaceMaterialBlocks const & blockPalette,
float extensionTop ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _init()

MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::_init ( uint levelSeed)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateBands()

MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::generateBands ( ::Random & random)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $init()

MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::$init ( ::Biome & biome,
uint levelSeed )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $buildSurfaceAt()

MCAPI void VanillaSurfaceBuilders::MesaSurfaceBuilder::$buildSurfaceAt ( ::ISurfaceBuilder::BuildParameters const & parameters) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** VanillaSurfaceBuilders::MesaSurfaceBuilder::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: