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enum class | WaterLevelStrategy : int { Local = 0
, Global = 1
} |
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::ll::TypedStorage< 1, 192, ::std::array<::BlockColor, 192 > > | mColorBands |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::MesaSurfaceBuilderNoises > > | mNoises |
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◆ initBuilder()
virtual void VanillaSurfaceBuilders::MesaSurfaceBuilder::initBuilder |
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uint | levelSeed | ) |
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virtual |
◆ initBiomeSurface()
virtual void VanillaSurfaceBuilders::MesaSurfaceBuilder::initBiomeSurface |
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::Biome & | biome | ) |
const |
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virtual |
◆ isBestBuilder()
virtual bool VanillaSurfaceBuilders::MesaSurfaceBuilder::isBestBuilder |
( |
::Biome const & | biome | ) |
const |
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virtual |
◆ buildSurfaceAt()
◆ $vftable()
static MCAPI void ** VanillaSurfaceBuilders::MesaSurfaceBuilder::$vftable |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: