LeviLamina
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LockingFillingContainer Class Reference
+ Inheritance diagram for LockingFillingContainer:

Public Types

using ItemList = ::std::vector<::ItemStack>
 
using ItemStackNetIdChangedCallback = ::std::function<void(int, ::ItemStack const&)>
 
using TransactionContext = std::function<void(Container&, int, ItemStack const&, ItemStack const&)>
 
using Iterator = ContainerIterator<Container>
 
using ConstIterator = ContainerIterator<Container const>
 
using ReverseIterator = std::reverse_iterator<Iterator>
 
using ConstReverseIterator = std::reverse_iterator<ConstIterator>
 

Public Member Functions

virtual int clearInventory (int resizeTo)
 
virtual void swapSlots (int from, int to)
 
virtual void setItemWithForceBalance (int slot, ::ItemStack const &item, bool forceBalanced)
 
virtual ::std::unique_ptr<::ListTagsaveToTag (::SaveContext const &saveContext) const
 
virtual::ItemStack const & getItem (int slot) const
 
virtual void serverInitItemStackIds (int containerSlot, int count, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged)
 
virtual void _trySetInSlot (::ItemStack &item, int const &slot, int const &inventorySize, int &backCompatOffset)
 
MCAPI LockingFillingContainer (int numTotalSlots, ::SharedTypes::Legacy::ContainerType containerType, ::std::weak_ptr<::Bedrock::Threading::SharedRecursiveMutex > serializationMutex, bool isClientSide)
 
MCAPI int getWeightInStorageItem () const
 
MCAPI void * $ctor (int numTotalSlots, ::SharedTypes::Legacy::ContainerType containerType, ::std::weak_ptr<::Bedrock::Threading::SharedRecursiveMutex > serializationMutex, bool isClientSide)
 
MCFOLD int $clearInventory (int resizeTo)
 
MCFOLD void $swapSlots (int from, int to)
 
MCAPI void $setItemWithForceBalance (int slot, ::ItemStack const &item, bool forceBalanced)
 
MCAPI ::std::unique_ptr<::ListTag$saveToTag (::SaveContext const &saveContext) const
 
MCAPI::ItemStack const & $getItem (int slot) const
 
MCAPI void $serverInitItemStackIds (int containerSlot, int count, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged)
 
MCAPI void $_trySetInSlot (::ItemStack &item, int const &slot, int const &inventorySize, int &backCompatOffset)
 
virtual int removeResource (::ItemStack const &item, bool requireExactAux, bool requireExactData, int maxCount)
 
MCAPI bool removeResource (int type)
 
virtual bool add (::ItemStack &item)
 
virtual bool canAdd (::ItemStack const &item) const
 
virtual void removeItem (int slot, int count)
 
virtual void clearSlot (int slot)
 
virtual void loadFromTag (::ListTag const &inventoryList)
 
virtual void setItem (int modelSlot, ::ItemStack const &item)
 
virtual int getMaxStackSize () const
 
virtual int getContainerSize () const
 
virtual void startOpen (::Player &)
 
MCAPI int _addResource (::ItemStack const &item)
 
MCAPI int _getFreeSlot () const
 
MCAPI int _getSlotWithRemainingSpace (::ItemStack const &newItem) const
 
MCAPI bool _isCreative () const
 
MCAPI void _release (int slot)
 
MCAPI int getSlotWithItem (::ItemStack const &item, bool checkAux, bool checkData) const
 
MCAPI void $dtor ()
 
MCAPI int $removeResource (::ItemStack const &item, bool requireExactAux, bool requireExactData, int maxCount)
 
MCAPI bool $add (::ItemStack &item)
 
MCAPI bool $canAdd (::ItemStack const &item) const
 
MCAPI void $removeItem (int slot, int count)
 
MCAPI void $clearSlot (int slot)
 
MCAPI void $loadFromTag (::ListTag const &inventoryList)
 
MCFOLD void $setItem (int modelSlot, ::ItemStack const &item)
 
MCFOLD int $getMaxStackSize () const
 
MCFOLD int $getContainerSize () const
 
MCFOLD void $startOpen (::Player &)
 
std::string const & getTypeName () const
 
LLNDAPI optional_ref< ItemStackgetItemNonConst (int index)
 
ItemStackoperator[] (int index)
 
ItemStack const & operator[] (int index) const
 
constexpr Iterator begin () noexcept
 
constexpr ConstIterator cbegin () const noexcept
 
constexpr Iterator end () noexcept
 
constexpr ConstIterator cend () const noexcept
 
constexpr ReverseIterator rbegin () noexcept
 
constexpr ConstReverseIterator crbegin () const noexcept
 
constexpr ReverseIterator rend () noexcept
 
constexpr ConstReverseIterator crend () const noexcept
 
virtual void init ()
 
virtual void addContentChangeListener (::ContainerContentChangeListener *listener)
 
virtual void removeContentChangeListener (::ContainerContentChangeListener *listener)
 
virtual ::Bedrock::PubSub::Connector< void()> * getContainerRemovedConnector ()
 
virtual bool hasRemovedSubscribers () const
 
virtual bool hasRoomForItem (::ItemStack const &item)
 
virtual bool addItem (::ItemStack &item)
 
virtual bool addItemWithForceBalance (::ItemStack &item)
 
virtual bool addItemToFirstEmptySlot (::ItemStack const &item)
 
virtual void removeAllItems ()
 
virtual void removeAllItemsWithForceBalance ()
 
virtual void containerRemoved ()
 
virtual void dropSlotContent (::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop, int slot)
 
virtual void dropContents (::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop)
 
virtual void stopOpen (::Player &player)
 
virtual ::std::vector<::ItemStackgetSlotCopies () const
 
virtual ::std::vector<::ItemStack const * > const getSlots () const
 
virtual int getEmptySlotsCount () const
 
virtual int getItemCount (::ItemStack const &compare) const
 
MCAPI int getItemCount (::std::function< bool(::ItemStack const &)> comparator)
 
virtual int findFirstSlotForItem (::ItemStack const &item) const
 
virtual bool canPushInItem (int, int, ::ItemStack const &) const
 
virtual bool canPullOutItem (int, int, ::ItemStack const &) const
 
virtual void setContainerChanged (int slot)
 
virtual void setContainerMoved ()
 
virtual void setCustomName (::Bedrock::Safety::RedactableString const &name)
 
virtual bool hasCustomName () const
 
virtual void readAdditionalSaveData (::CompoundTag const &tag)
 
virtual void addAdditionalSaveData (::CompoundTag &tag)
 
virtual void createTransactionContext (::std::function< void(::Container &, int, ::ItemStack const &, ::ItemStack const &)> callback, ::std::function< void()> execute)
 
virtual void initializeContainerContents (::BlockSource &region)
 
virtual bool isEmpty () const
 
virtual bool isSlotDisabled (int) const
 
MCAPI void _dropSlotContent (::BlockSource &region, ::Random &random, ::Vec3 const &pos, bool randomizeDrop, int slot)
 
MCAPI void _serverInitId (int slot, ::ItemStack &item, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged)
 
MCAPI int getRedstoneSignalFromContainer (::BlockSource &region)
 
MCAPI void removeCloseListener (::ContainerCloseListener *listener)
 
MCAPI void triggerTransactionChange (int slot, ::ItemStack const &oldItem, ::ItemStack const &newItem)
 
MCAPI void * $ctor (::Container const &)
 
MCAPI void * $ctor (::SharedTypes::Legacy::ContainerType type)
 
MCAPI void * $ctor (::SharedTypes::Legacy::ContainerType type, ::std::string const &name, bool customName)
 
MCFOLD void $init ()
 
MCAPI void $addContentChangeListener (::ContainerContentChangeListener *listener)
 
MCAPI void $removeContentChangeListener (::ContainerContentChangeListener *listener)
 
MCFOLD ::Bedrock::PubSub::Connector< void()> * $getContainerRemovedConnector ()
 
MCAPI bool $hasRemovedSubscribers () const
 
MCAPI bool $hasRoomForItem (::ItemStack const &item)
 
MCAPI bool $addItem (::ItemStack &item)
 
MCAPI bool $addItemWithForceBalance (::ItemStack &item)
 
MCAPI bool $addItemToFirstEmptySlot (::ItemStack const &item)
 
MCAPI void $removeAllItems ()
 
MCAPI void $removeAllItemsWithForceBalance ()
 
MCAPI void $containerRemoved ()
 
MCAPI void $dropSlotContent (::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop, int slot)
 
MCAPI void $dropContents (::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop)
 
MCAPI void $stopOpen (::Player &player)
 
MCAPI ::std::vector<::ItemStack$getSlotCopies () const
 
MCAPI ::std::vector<::ItemStack const * > const $getSlots () const
 
MCFOLD int $getEmptySlotsCount () const
 
MCAPI int $getItemCount (::ItemStack const &compare) const
 
MCAPI int $findFirstSlotForItem (::ItemStack const &item) const
 
MCFOLD bool $canPushInItem (int, int, ::ItemStack const &) const
 
MCFOLD bool $canPullOutItem (int, int, ::ItemStack const &) const
 
MCAPI void $setContainerChanged (int slot)
 
MCAPI void $setContainerMoved ()
 
MCAPI void $setCustomName (::Bedrock::Safety::RedactableString const &name)
 
MCAPI bool $hasCustomName () const
 
MCAPI void $readAdditionalSaveData (::CompoundTag const &tag)
 
MCAPI void $addAdditionalSaveData (::CompoundTag &tag)
 
MCAPI void $createTransactionContext (::std::function< void(::Container &, int, ::ItemStack const &, ::ItemStack const &)> callback, ::std::function< void()> execute)
 
MCFOLD void $initializeContainerContents (::BlockSource &region)
 
MCAPI bool $isEmpty () const
 
MCFOLD bool $isSlotDisabled (int) const
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 
static MCAPI ::SharedTypes::Legacy::ContainerType getContainerTypeId (::std::string const &name)
 
static MCAPI ::BidirectionalUnorderedMap<::SharedTypes::Legacy::ContainerType, ::std::string > const & containerTypeMap ()
 

Public Attributes

::ll::TypedStorage< 8, 16, ::std::weak_ptr<::Bedrock::Threading::SharedRecursiveMutex > > mContainerContextMutex
 
::ll::TypedStorage< 4, 4, int > mWeightInStorageItem
 
::ll::TypedStorage< 1, 1, bool > mIsClientSide
 
::ll::TypedStorage< 8, 24, ::std::vector<::ItemStack > > mItems
 
::ll::TypedStorage< 8, 8, ::Player * > mPlayer
 
::SharedTypes::Legacy::ContainerType mContainerType
 
::SharedTypes::Legacy::ContainerType mGameplayContainerType
 
::std::unordered_set<::ContainerContentChangeListener * > mContentChangeListeners
 
::std::unordered_set<::ContainerSizeChangeListener * > mSizeChangeListeners
 
::std::unordered_set<::ContainerCloseListener * > mCloseListeners
 
::Container::PublisherWrapper mRemovedPublisher
 
::std::deque< TransactionContextmTransactionContextStack
 
::Bedrock::Safety::RedactableString mName
 
bool mCustomName
 
::ContainerOwner mContainerOwner
 
::ContainerRuntimeId mContainerRuntimeId
 

Member Function Documentation

◆ clearInventory()

virtual int LockingFillingContainer::clearInventory ( int resizeTo)
virtual

Reimplemented from FillingContainer.

◆ swapSlots()

virtual void LockingFillingContainer::swapSlots ( int from,
int to )
virtual

Reimplemented from FillingContainer.

◆ setItemWithForceBalance()

virtual void LockingFillingContainer::setItemWithForceBalance ( int slot,
::ItemStack const & item,
bool forceBalanced )
virtual

Reimplemented from FillingContainer.

◆ getItem()

virtual::ItemStack const & LockingFillingContainer::getItem ( int slot) const
virtual

Reimplemented from FillingContainer.

◆ serverInitItemStackIds()

virtual void LockingFillingContainer::serverInitItemStackIds ( int containerSlot,
int count,
::std::function< void(int, ::ItemStack const &)> onNetIdChanged )
virtual

Reimplemented from FillingContainer.

◆ _trySetInSlot()

virtual void LockingFillingContainer::_trySetInSlot ( ::ItemStack & item,
int const & slot,
int const & inventorySize,
int & backCompatOffset )
virtual

Reimplemented from FillingContainer.

◆ removeItem()

virtual void FillingContainer::removeItem ( int slot,
int count )
virtualinherited

Reimplemented from Container.

◆ setItem()

virtual void FillingContainer::setItem ( int modelSlot,
::ItemStack const & item )
virtualinherited

Implements Container.

◆ getMaxStackSize()

virtual int FillingContainer::getMaxStackSize ( ) const
virtualinherited

Implements Container.

◆ getContainerSize()

virtual int FillingContainer::getContainerSize ( ) const
virtualinherited

Implements Container.

◆ startOpen()

virtual void FillingContainer::startOpen ( ::Player & )
virtualinherited

Implements Container.


The documentation for this class was generated from the following file: