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FireAtTargetGoal::Definition Class Reference
+ Inheritance diagram for FireAtTargetGoal::Definition:

Public Member Functions

MCAPI void setOwnerAnchor (int const &value)
 
MCAPI void setProjectileDefinitionByName (::std::string const &name)
 
MCAPI void setTargetAnchor (int const &value)
 
virtual bool validateMobType (::Mob &) const
 
virtual bool validate (::Mob &) const
 
MCAPI void $dtor ()
 
MCFOLD bool $validateMobType (::Mob &) const
 
MCFOLD bool $validate (::Mob &) const
 

Static Public Member Functions

static MCAPI void buildSchema (::std::string const &name, ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::FireAtTargetGoal::Definition > > &root)
 
static MCAPI void ** $vftable ()
 
static MCAPI ::std::unordered_map<::std::string, int > const & mControlFlagMap ()
 

Public Attributes

::ll::TypedStorage< 8, 64, ::ActorFilterGroupmFilters
 
::ll::TypedStorage< 4, 8, ::FloatRangemAttackRange
 
::ll::TypedStorage< 4, 4, float > mAttackCooldownInSeconds
 
::ll::TypedStorage< 4, 4, float > mPreShootDelayInSeconds
 
::ll::TypedStorage< 4, 4, float > mPostShootDelayInSeconds
 
::ll::TypedStorage< 4, 4, float > mMaxHeadRotationX
 
::ll::TypedStorage< 4, 4, float > mMaxHeadRotationY
 
::ll::TypedStorage< 4, 4, float > mRangedFOV
 
::ll::TypedStorage< 8, 176, ::ActorDefinitionIdentifiermProjectileDefinition
 
::ll::TypedStorage< 4, 4, ::ProjectileAnchor > mOwnerAnchor
 
::ll::TypedStorage< 4, 12, ::Vec3mOwnerOffset
 
::ll::TypedStorage< 4, 4, ::ProjectileAnchor > mTargetAnchor
 
::ll::TypedStorage< 4, 12, ::Vec3mTargetOffset
 
::ll::TypedStorage< 4, 4, int > mPriority
 
::ll::TypedStorage< 4, 4, int > mControlFlags
 

Member Function Documentation

◆ $vftable()

static MCAPI void ** FireAtTargetGoal::Definition::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: