3#include "mc/_HeaderOutputPredefine.h"
5enum class ActorType :
int {
12 TamableAnimal = 21248,
15 ZombieMonster = 199424,
18 SkeletonMonster = 1116928,
19 EquineAnimal = 2118400,
44 SkeletonHorse = 2186010,
45 ZombieHorse = 2186011,
62 WitherSkeleton = 1116976,
103 WitherSkullDangerous = 4194395,
107 LingeringPotion = 4194405,
116 MinecartFurnace = 524387,
128 ZombieVillagerV2 = 199540,
132 ElderGuardianGhost = 2936,
147 ChestBoatRideable = 218,
152 BreezeWindChargeProjectile = 4194445,
Definition AbstractArrow.h:22
Definition AreaEffectCloud.h:25
Definition Armadillo.h:14
Definition ArmorStand.h:24
Definition CaveSpider.h:8
Definition DragonFireball.h:14
Definition EnderCrystal.h:18
Definition Endermite.h:17
Definition EvocationFang.h:15
Definition EvocationIllager.h:13
Definition ExperiencePotion.h:8
Definition EyeOfEnder.h:15
Definition FallingBlock.h:20
Definition FishingHook.h:22
Definition GlowSquid.h:16
Definition IllagerBeast.h:17
Definition IronGolem.h:19
Definition LargeFireball.h:8
Definition LavaSlime.h:19
Definition LightningBolt.h:16
Definition LlamaSpit.h:14
Definition MinecartChest.h:16
Definition MinecartCommandBlock.h:19
Definition MinecartHopper.h:16
Definition MinecartRideable.h:9
Definition MinecartTNT.h:17
Definition MovingBlock.h:24
Definition MushroomCow.h:13
Definition OminousItemSpawner.h:18
Definition PigZombie.h:16
Definition PrimedTnt.h:23
Definition Pufferfish.h:17
Definition ShulkerBullet.h:20
Definition Silverfish.h:14
Definition SmallFireball.h:13
Definition ThrownEgg.h:14
Definition ThrownPotion.h:17
Definition TripodCamera.h:19
Definition VillagerBase.h:19
Definition VillagerV2.h:23
Definition WanderingTrader.h:15
Definition WaterAnimal.h:8
Definition WindChargeProjectile.h:17
Definition WitherBoss.h:30
Definition WitherSkull.h:16
Definition ZombieVillager.h:17