30 MCAPI
void _buildHand(
34 ::std::vector<::BlockPos>& topDec,
35 ::std::vector<::std::pair<::BlockPos, uchar>>& sideDec,
36 ::gsl::not_null<::Block const*> block
39 MCAPI
void _buildPlantArm(
43 ::gsl::not_null<::Block const*> block,
44 ::std::vector<::BlockPos>& topDec,
45 ::std::vector<::std::pair<::BlockPos, uchar>>& sideDec,
50 MCAPI
void _buildPlantLike(
54 ::std::vector<::BlockPos>& topDec,
55 ::std::vector<::std::pair<::BlockPos, uchar>>& sideDec,
56 ::gsl::not_null<::Block const*> block
59 MCAPI
void _buildSmallClump(
63 ::std::vector<::BlockPos>& topDec,
64 ::std::vector<::std::pair<::BlockPos, uchar>>&,
65 ::gsl::not_null<::Block const*> block
68 MCAPI
void _buildSpire(
72 ::std::vector<::BlockPos>& topDec,
73 ::std::vector<::std::pair<::BlockPos, uchar>>& sideDec,
74 ::gsl::not_null<::Block const*> block
79 MCAPI
int _getColor(
::Block const& block)
const;
86 _setBlock(
::BlockSource& region,
::BlockPos const& pos, ::gsl::not_null<::Block const*> block,
int color)
const;
88 MCAPI
bool _setBlockOnSolid(
91 ::gsl::not_null<::Block const*> block,
95 MCAPI
void _starCorners(
99 ::gsl::not_null<::Block const*> block,
105 MCAPI
void _starFormation(
109 ::gsl::not_null<::Block const*> block,