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TickingTextureStage Class Reference
Inheritance diagram for TickingTextureStage:

Public Member Functions

TickingTextureStageoperator= (TickingTextureStage const &)
 TickingTextureStage (TickingTextureStage const &)
virtual void preRender (::ScreenContext &screenContext)
virtual void render (::ScreenContext &screenContext, ::FrameRenderObject const &renderObj)
virtual void postRender (::ScreenContext &screenContext)
MCAPI void _createRenderTarget (::mce::Texture &atlasTexture, ::mce::RenderContext &renderContext)
MCAPI void createRenderTarget (::mce::RenderContext &renderContext)
MCAPI void $preRender (::ScreenContext &screenContext)
MCAPI void $render (::ScreenContext &screenContext, ::FrameRenderObject const &renderObj)
MCAPI void $postRender (::ScreenContext &screenContext)
virtual void setupStage (::ScreenContext &screenContext, bool const clearBuffer)
MCAPI void * $ctor ()
MCAPI void $dtor ()
MCAPI void $setupStage (::ScreenContext &screenContext, bool const clearBuffer)
virtual void preRenderUpdate (::ScreenContext &screenContext)
virtual void postRenderUpdate (::ScreenContext &screenContext)
virtual void prepareFrame (::ScreenContext &screenContext)
virtual bool shouldSkip () const
virtual bool shouldRender () const
MCAPI void $preRenderUpdate (::ScreenContext &screenContext)
MCAPI void $postRenderUpdate (::ScreenContext &screenContext)
MCAPI void $prepareFrame (::ScreenContext &screenContext)
MCAPI bool $shouldSkip () const
MCAPI bool $shouldRender () const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::UntypedStorage< 1, 1 > mUnkdc0098
::ll::UntypedStorage< 8, 8 > mUnkb0668a
::ll::UntypedStorage< 8, 32 > mUnk31e8a2
::ll::UntypedStorage< 8, 96 > mUnkafeb0d
::ll::UntypedStorage< 8, 104 > mUnk50d734
::ll::UntypedStorage< 8, 104 > mUnk81383b
::ll::UntypedStorage< 8, 8 > mUnkc3ec04
::ll::UntypedStorage< 8, 24 > mUnk59b11f
::ll::UntypedStorage< 4, 4 > mUnk77539e
::ll::UntypedStorage< 1, 1 > mUnk29f6ab
::ll::UntypedStorage< 1, 1 > mUnk7e2334
::ll::UntypedStorage< 1, 1 > mUnkc7b0fb

Member Function Documentation

◆ preRender()

virtual void TickingTextureStage::preRender ( ::ScreenContext & screenContext)
virtual

◆ render()

virtual void TickingTextureStage::render ( ::ScreenContext & screenContext,
::FrameRenderObject const & renderObj )
virtual

Reimplemented from mce::RenderStage.

◆ postRender()

virtual void TickingTextureStage::postRender ( ::ScreenContext & screenContext)
virtual

◆ _createRenderTarget()

MCAPI void TickingTextureStage::_createRenderTarget ( ::mce::Texture & atlasTexture,
::mce::RenderContext & renderContext )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createRenderTarget()

MCAPI void TickingTextureStage::createRenderTarget ( ::mce::RenderContext & renderContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $preRender()

MCAPI void TickingTextureStage::$preRender ( ::ScreenContext & screenContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $render()

MCAPI void TickingTextureStage::$render ( ::ScreenContext & screenContext,
::FrameRenderObject const & renderObj )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $postRender()

MCAPI void TickingTextureStage::$postRender ( ::ScreenContext & screenContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** TickingTextureStage::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * mce::RenderStageWithFrameBufferObject::$ctor ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void mce::RenderStageWithFrameBufferObject::$dtor ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setupStage()

MCAPI void mce::RenderStageWithFrameBufferObject::$setupStage ( ::ScreenContext & screenContext,
bool const clearBuffer )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $preRenderUpdate()

MCAPI void mce::RenderStage::$preRenderUpdate ( ::ScreenContext & screenContext)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $postRenderUpdate()

MCAPI void mce::RenderStage::$postRenderUpdate ( ::ScreenContext & screenContext)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $prepareFrame()

MCAPI void mce::RenderStage::$prepareFrame ( ::ScreenContext & screenContext)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $shouldSkip()

MCAPI bool mce::RenderStage::$shouldSkip ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $shouldRender()

MCAPI bool mce::RenderStage::$shouldRender ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: