3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/feature/IFeature.h"
13namespace DripstoneUtils {
class WindOffsetter; }
Definition WindOffsetter.h:7
Definition IBlockWorldGenAPI.h:25
Definition LargeDripstoneFeature.h:24
MCAPI bool moveBackUntilBaseIsInsideStoneAndShrinkRadiusIfNecessary(::IBlockWorldGenAPI &target, ::DripstoneUtils::WindOffsetter const &wind)
MCAPI void placeBlocks(::IBlockWorldGenAPI &target, ::Random &random, ::DripstoneUtils::WindOffsetter const &wind) const
Definition LargeDripstoneFeature.h:16
static MCAPI void ** $vftable()
MCAPI ::std::optional<::BlockPos > $place(::IFeature::PlacementContext const &context) const