3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/systems/ITickingSystem.h"
34 MCAPI
static void _calculateLoadingProgressView(
40 bool isTextureGroupReloading
43 MCAPI
static bool _hasLoadedEnoughChunksToView(
54 MCAPI static ::std::vector<::ChunkPos>
const& mChunksNeededForLoadOffsets();
Definition ActorOwnerComponent.h:10
Definition BlockSourceComponent.h:14
Definition ClientLoadingProgressTickingSystem.h:21
static MCAPI void ** $vftable()
Definition DimensionStateComponent.h:5
Definition EntityRegistry.h:10
Definition IBlockSource.h:38
Definition ITickingSystem.h:15
Definition LoadedChunksComponent.h:5
Definition LoadingStateComponent.h:8