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ClientLoadingProgressTickingSystem Class Reference
Inheritance diagram for ClientLoadingProgressTickingSystem:

Public Member Functions

virtual void tick (::EntityRegistry &registry)
virtual void singleTick (::EntityRegistry &registry, ::EntityContext &entity)
virtual void singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
MCAPI void $singleTick (::EntityRegistry &registry, ::EntityContext &entity)
MCAPI void $singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
virtual void registerEvents (::entt::dispatcher &dispatcher)
MCAPI void $registerEvents (::entt::dispatcher &dispatcher)

Static Public Member Functions

static MCNAPI_C void _calculateLoadingProgressView (::ActorOwnerComponent &actorOwnerComponent, ::BlockSourceComponent &blockSourceComponent, ::DimensionStateComponent &dimensionStateComponent, ::LoadedChunksComponent &loadedChunksComponent, ::LoadingStateComponent &loadingStateComponent, bool isTextureGroupReloading)
static MCNAPI_C bool _hasLoadedEnoughChunksToView (::Actor const &actor, ::IBlockSource &region, ::DimensionStateComponent const &dimensionStateComponent)
static MCAPI ::std::vector<::ChunkPos > const & mChunksNeededForLoadOffsets ()
static MCAPI void ** $vftable ()

Member Function Documentation

◆ tick()

virtual void ClientLoadingProgressTickingSystem::tick ( ::EntityRegistry & registry)
virtual

Implements ITickingSystem.

◆ mChunksNeededForLoadOffsets()

MCAPI ::std::vector<::ChunkPos > const & ClientLoadingProgressTickingSystem::mChunksNeededForLoadOffsets ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** ClientLoadingProgressTickingSystem::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $singleTick() [1/2]

MCAPI void ITickingSystem::$singleTick ( ::EntityRegistry & registry,
::EntityContext & entity )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $singleTick() [2/2]

MCAPI void ITickingSystem::$singleTick ( ::EntityRegistry & registry,
::StrictEntityContext & entityContext )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $registerEvents()

MCAPI void ISystem::$registerEvents ( ::entt::dispatcher & dispatcher)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: