3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/actor/DataDrivenRenderer_tempComponent.h"
7#include "mc/client/renderer/actor/V2TempComponentRequirements.h"
8#include "mc/deps/renderer/MatrixStack.h"
27 ::ll::UntypedStorage<8, 16> mUnk670796;
28 ::ll::UntypedStorage<8, 8> mUnka1eb46;
29 ::ll::UntypedStorage<8, 8> mUnkdf6bee;
30 ::ll::UntypedStorage<8, 8> mUnka253f2;
31 ::ll::UntypedStorage<1, 2> mUnka0782d;
32 ::ll::UntypedStorage<1, 2> mUnk4bb823;
37 DataDrivenRenderer_tempComponent_VexAdditionalRendering&
38 operator=(DataDrivenRenderer_tempComponent_VexAdditionalRendering
const&);
39 DataDrivenRenderer_tempComponent_VexAdditionalRendering(
40 DataDrivenRenderer_tempComponent_VexAdditionalRendering
const&
42 DataDrivenRenderer_tempComponent_VexAdditionalRendering();
47 virtual ::V2TempComponentRequirements getV2Requirements() const ;
50 ::BaseActorRenderContext& renderContext,
51 ::ActorRenderData& actorRenderData,
52 ::RenderParams& renderParams
55 virtual ~DataDrivenRenderer_tempComponent_VexAdditionalRendering() = default;
61 MCNAPI explicit DataDrivenRenderer_tempComponent_VexAdditionalRendering(
Definition ActorRenderData.h:5
Definition BaseActorRenderContext.h:34
Definition BoneOrientation.h:19
Definition DataDrivenRenderer_tempComponent_VexAdditionalRendering.h:5
MCAPI::V2TempComponentRequirements $getV2Requirements() const
static MCAPI bool _doesHeldItemIgnoreLighting(::BaseActorRenderContext const &renderContext, ::Actor const &actor)
MCAPI void _renderParentedItemInHand(::Mob &mob, ::HashedString const &boneName, ::ItemStack const &item, ::BaseActorRenderContext &renderContext, ::std::vector<::BoneOrientation > const &boneOrientations, ::MatrixStack::MatrixStackRef &worldMatrix) const
MCAPI void $render(::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams)
static MCAPI void ** $vftable()
MCAPI void * $ctor(::std::shared_ptr<::DataDrivenRenderer > renderer)
Definition DataDrivenRenderer_tempComponent.h:5
Definition DataDrivenRenderer.h:5
Definition HashedString.h:5
Definition ItemStack.h:26
Definition MatrixStack.h:10
Definition RenderParams.h:30