LeviLamina
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LootPool.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
ItemStack
;
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class
LootTableContext
;
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class
Random
;
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namespace
Json {
class
Value; }
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// clang-format on
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class
LootPool
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 24>
mUnk6a364b;
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::ll::UntypedStorage<8, 24>
mUnk2b0680;
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::ll::UntypedStorage<8, 8>
mUnk1243db;
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::ll::UntypedStorage<4, 8>
mUnk2b08f0;
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::ll::UntypedStorage<4, 8>
mUnk734328;
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// NOLINTEND
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public
:
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// prevent constructor by default
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LootPool
& operator=(
LootPool
const
&);
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LootPool
(
LootPool
const
&);
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LootPool
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
addRandomItem(::std::vector<::ItemStack>& result,
::Random
& random,
::LootTableContext
&
context
);
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MCAPI
void
addRandomItems(::std::vector<::ItemStack>& result,
::Random
& random,
::LootTableContext
&
context
);
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MCAPI
void
deserialize(
::Json::Value
const
& pool,
bool
usingUpcomingCreatorFeaturesExperiment);
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MCAPI
~LootPool
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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};
ItemStack
Definition
ItemStack.h:25
Json::Value
Definition
Value.h:16
LootPool
Definition
LootPool.h:13
LootTableContext
Definition
LootTableContext.h:20
Random
Definition
Random.h:16
context
Definition
context.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
level
storage
loot
LootPool.h
Generated on Sat Apr 26 2025 05:56:31 for LeviLamina by
1.12.0