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VillagerCelebrationGoal & | operator= (VillagerCelebrationGoal const &) |
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| VillagerCelebrationGoal (VillagerCelebrationGoal const &) |
| virtual bool | canUse () |
| virtual bool | canContinueToUse () |
| virtual void | start () |
| virtual void | stop () |
| virtual void | tick () |
| virtual void | appendDebugInfo (::std::string &str) const |
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MCAPI void | _launchFirework () |
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MCAPI void | _setNextFireworkTick () |
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MCFOLD bool | $canUse () |
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MCAPI bool | $canContinueToUse () |
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MCAPI void | $start () |
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MCAPI void | $stop () |
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MCAPI void | $tick () |
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MCAPI void | $appendDebugInfo (::std::string &str) const |
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virtual bool | canBeInterrupted () |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD void | $dtor () |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 8, 8, ::Tick > | mNextFireworkTick |
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::ll::TypedStorage< 8, 8, ::Tick > | mEndTick |
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::ll::TypedStorage< 4, 4, float > | mDuration |
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::ll::TypedStorage< 4, 8, ::FloatRange > | mFireworksInterval |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mCelebrationEndEvent |
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::ll::TypedStorage< 8, 32, ::std::string > | mDebugName |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
◆ canUse()
| virtual bool VillagerCelebrationGoal::canUse |
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◆ canContinueToUse()
| virtual bool VillagerCelebrationGoal::canContinueToUse |
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◆ start()
| virtual void VillagerCelebrationGoal::start |
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◆ stop()
| virtual void VillagerCelebrationGoal::stop |
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◆ tick()
| virtual void VillagerCelebrationGoal::tick |
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◆ appendDebugInfo()
| virtual void VillagerCelebrationGoal::appendDebugInfo |
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::std::string & | str | ) |
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◆ $vftable()
| MCAPI void ** VillagerCelebrationGoal::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: