LeviLamina
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Editor::Services::EditorPlaytestManagerService Class Reference
+ Inheritance diagram for Editor::Services::EditorPlaytestManagerService:

Classes

struct  PlayerSessionInfo
 

Public Types

enum class  SessionState : int {
  Idle = 0 , Archiving = 1 , ArchiveComplete = 2 , AwaitingTransferResponse = 3 ,
  ExecutingTransfer = 4 , ReturningToEditor = 5
}
 
enum class  State : int { Uninitialized = 0 , Initialized = 1 , Ready = 2 }
 

Public Member Functions

EditorPlaytestManagerServiceoperator= (EditorPlaytestManagerService const &)
 
 EditorPlaytestManagerService (EditorPlaytestManagerService const &)
 
virtual ::Scripting::Result< void > init ()
 
virtual ::Scripting::Result< void > quit ()
 
virtual::std::string_view getServiceName () const
 
virtual::Editor::Playtest::SessionResult getPlaytestSessionAvailability (::WeakEntityRef playerRef)
 
virtual void beginPlaytestSession (::WeakEntityRef playerRef, ::Editor::GameOptions const &options, ::std::function< void(::Editor::Playtest::SessionResult const &)> callback)
 
virtual void _handlePlayersSessionTransferResponse (::WeakEntityRef playerRef, ::Editor::Network::PlaytestBeginSessionTransferResponsePayload const &payload)
 
MCAPI::Editor::Services::EditorPlaytestManagerService::PlayerSessionInfo * _createSessionInfo (::mce::UUID const &clientUUID)
 
MCFOLD ::Scripting::Result< void > $init ()
 
MCFOLD ::Scripting::Result< void > $quit ()
 
MCAPI::std::string_view $getServiceName () const
 
MCAPI::Editor::Playtest::SessionResult $getPlaytestSessionAvailability (::WeakEntityRef playerRef)
 
MCAPI void $beginPlaytestSession (::WeakEntityRef playerRef, ::Editor::GameOptions const &options, ::std::function< void(::Editor::Playtest::SessionResult const &)> callback)
 
MCAPI void $_handlePlayersSessionTransferResponse (::WeakEntityRef playerRef, ::Editor::Network::PlaytestBeginSessionTransferResponsePayload const &payload)
 
virtual ::Scripting::Result< void > ready ()
 
virtual bool isServiceInitialized () const
 
virtual bool isServiceReady () const
 
MCFOLD void $dtor ()
 
MCFOLD ::Scripting::Result< void > $ready ()
 
MCAPI bool $isServiceInitialized () const
 
MCAPI bool $isServiceReady () const
 
MCFOLD void * $ctor ()
 
MCFOLD void * $ctor (::Bedrock::EnableNonOwnerReferences const &)
 

Static Public Member Functions

static MCAPI void ** $vftableForIEditorService ()
 
static MCAPI void ** $vftableForEditorPlaytestManagerServiceProvider ()
 
static MCAPI void ** $vftableForEditorPlayerPlaytestServiceProvider ()
 
static MCAPI void ** $vftable ()
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 64 > mUnkbabb70
 
::ll::UntypedStorage< 8, 8 > mUnkc8874b
 
::ll::UntypedStorage< 4, 4 > mUnk93c97e
 
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock
 

Member Function Documentation

◆ init()

virtual ::Scripting::Result< void > Editor::Services::EditorPlaytestManagerService::init ( )
virtual

◆ quit()

virtual ::Scripting::Result< void > Editor::Services::EditorPlaytestManagerService::quit ( )
virtual

◆ getServiceName()

virtual::std::string_view Editor::Services::EditorPlaytestManagerService::getServiceName ( ) const
virtual

◆ getPlaytestSessionAvailability()

virtual::Editor::Playtest::SessionResult Editor::Services::EditorPlaytestManagerService::getPlaytestSessionAvailability ( ::WeakEntityRef playerRef)
virtual

◆ beginPlaytestSession()

virtual void Editor::Services::EditorPlaytestManagerService::beginPlaytestSession ( ::WeakEntityRef playerRef,
::Editor::GameOptions const & options,
::std::function< void(::Editor::Playtest::SessionResult const &)> callback )
virtual

◆ _handlePlayersSessionTransferResponse()

virtual void Editor::Services::EditorPlaytestManagerService::_handlePlayersSessionTransferResponse ( ::WeakEntityRef playerRef,
::Editor::Network::PlaytestBeginSessionTransferResponsePayload const & payload )
virtual

The documentation for this class was generated from the following file: