3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/actor/DataDrivenRenderer_tempComponent.h"
22 ::ll::UntypedStorage<8, 16> mUnkf7b8cc;
23 ::ll::UntypedStorage<8, 16> mUnk13ff6d;
24 ::ll::UntypedStorage<8, 32> mUnkede15b;
29 DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering&
30 operator=(DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering
const&);
31 DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering(
32 DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering
const&
34 DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering();
39 virtual void render(::BaseActorRenderContext&, ::ActorRenderData&, ::RenderParams&) ;
41 virtual void renderEffects(
42 ::BaseActorRenderContext& renderContext,
43 ::ActorRenderData& actorRenderData,
44 ::RenderParams& renderParams
47 virtual ~DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering() =
default;
54 ::std::shared_ptr<::DataDrivenRenderer> renderer
68 MCNAPI
void*
$ctor(::std::shared_ptr<::DataDrivenRenderer> renderer);
Definition ActorRenderData.h:5
Definition BaseActorRenderContext.h:34
Definition DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering.h:5
MCAPI void * $ctor(::std::shared_ptr<::DataDrivenRenderer > renderer)
static MCAPI void ** $vftable()
MCAPI void $render(::BaseActorRenderContext &, ::ActorRenderData &, ::RenderParams &)
MCAPI void $renderEffects(::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams)
MCAPI DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering(::std::shared_ptr<::DataDrivenRenderer > renderer)
static MCAPI void tessellateCrystalBeam(::Tessellator &tessellator, ::Vec3 const &beamStart, ::Vec3 const &beamEnd)
Definition DataDrivenRenderer_tempComponent.h:5
Definition DataDrivenRenderer.h:5
Definition RenderParams.h:30
Definition Tessellator.h:5