|
|
DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering & | operator= (DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering const &) |
| |
|
| DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering (DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering const &) |
| |
| virtual void | render (::BaseActorRenderContext &, ::ActorRenderData &, ::RenderParams &) |
| |
| virtual void | renderEffects (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
| |
| MCAPI | DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering (::std::shared_ptr<::DataDrivenRenderer > renderer) |
| |
| MCAPI void * | $ctor (::std::shared_ptr<::DataDrivenRenderer > renderer) |
| |
| MCAPI void | $render (::BaseActorRenderContext &, ::ActorRenderData &, ::RenderParams &) |
| |
| MCAPI void | $renderEffects (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
| |
|
virtual void | preRender (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
| |
|
virtual::AABB | getRenderBounds (::Actor const &entity) const |
| |
|
virtual::V2TempComponentRequirements | getV2Requirements () const |
| |
| MCAPI void | $preRender (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
| |
| MCAPI::AABB | $getRenderBounds (::Actor const &entity) const |
| |
| MCAPI::V2TempComponentRequirements | $getV2Requirements () const |
| |
◆ DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering()
| MCAPI DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering::DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering |
( |
::std::shared_ptr<::DataDrivenRenderer > | renderer | ) |
|
|
explicit |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ render()
◆ renderEffects()
◆ tessellateCrystalBeam()
| static MCAPI void DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering::tessellateCrystalBeam |
( |
::Tessellator & | tessellator, |
|
|
::Vec3 const & | beamStart, |
|
|
::Vec3 const & | beamEnd ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering::$ctor |
( |
::std::shared_ptr<::DataDrivenRenderer > | renderer | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $render()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $renderEffects()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| static MCAPI void ** DataDrivenRenderer_tempComponent_EnderCrystalAdditionalRendering::$vftable |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ findBoneOrientation()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $preRender()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getRenderBounds()
| MCAPI::AABB DataDrivenRenderer_tempComponent::$getRenderBounds |
( |
::Actor const & | entity | ) |
const |
|
inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getV2Requirements()
| MCAPI::V2TempComponentRequirements DataDrivenRenderer_tempComponent::$getV2Requirements |
( |
| ) |
const |
|
inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: