3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockSupportType.h"
8#include "mc/world/level/block/BlockType.h"
28 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
32 virtual ::AABB getCollisionShape(
39 virtual bool causesFreezeEffect()
const ;
43 virtual bool canProvideSupport(
::Block const&, uchar, ::BlockSupportType)
const ;
45 virtual bool isLavaBlocking()
const ;
65 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
69 MCAPI ::AABB $getCollisionShape(
76 MCFOLD
bool $causesFreezeEffect()
const;
80 MCFOLD
bool $isLavaBlocking()
const;
Definition BaseGameVersion.h:8
Definition BlockActor.h:32
Definition BlockEntityFallOnEvent.h:16
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition PowderSnowBlock.h:24
Definition optional_ref.h:10