38 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::Level>> mLevel;
39 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::IEntityInitializer>> mEntityInitializer;
40 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::ActorDefinitionGroup>> mDefinitions;
41 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::ActorFactoryData>> mFactoryFunctions;
42 ::ll::TypedStorage<8, 16, ::std::set<::std::string>> mExperimentalEntities;
43 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ActorComponentFactory>> mComponentFactory;
44 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ActorGoalFactory>> mGoalFactory;
45 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ActorMigratedDefinitionFactory>> mActorMigratedFactory;
55 virtual ~ActorFactory();
61 MCAPI
explicit ActorFactory(::Bedrock::NotNullNonOwnerPtr<::Level> level);
63 MCAPI
void _buildSummonableActorList(
68 MCAPI ::OwnerPtr<::EntityContext> _constructActor(
72 ::std::vector<::std::string>
const* previousDefinitions
77 MCAPI
void _loadDefinitionsHelper();
79 MCAPI
bool _validateActorData(
86 MCAPI
void applyEntityInitializer(::std::unique_ptr<::Actor> actor,
::EntityContext& entity)
const;
88 MCAPI ::std::vector<::std::pair<::std::string, ::ActorDefinitionIdentifier const*>>
89 buildSummonEntityTypeEnum(
::Experiments const& experiments)
const;
91 MCAPI ::OwnerPtr<::EntityContext> clientCreateDisplayActor(
98 MCAPI ::OwnerPtr<::EntityContext> createActor(
99 ::std::string
const& method,
108 MCAPI ::OwnerPtr<::EntityContext>
111 MCAPI ::OwnerPtr<::EntityContext> createSpawnedActor(
118 MCAPI ::OwnerPtr<::EntityContext>
121 MCAPI ::OwnerPtr<::EntityContext>
124 MCAPI_C
void digestIdentifierListFromServer(::std::vector<::ActorInfo>
const& identifierList);
126 MCAPI ::ActorComponentFactory& getComponentFactory()
const;
130 MCAPI ::OwnerPtr<::EntityContext> loadActor(
139 MCAPI_C
void setEntityInitializer(::std::shared_ptr<::IEntityInitializer> entityInitializer);
145 MCAPI
static void fillFactoryData(
148 ::std::unordered_map<::std::string, ::ActorFactoryData>
const& factoryFunctions,
152 MCAPI
static void registerEntityMapping(
153 ::ActorType
const& actorType,
155 ::std::unique_ptr<::Actor> (*
const& factory)(
160 ::std::optional<int> experimentIndex
167 MCAPI static ::std::vector<::VanillaActorData>& builtinEntityMappings();
173 MCAPI
void* $ctor(::Bedrock::NotNullNonOwnerPtr<::Level> level);
Definition EntityContext.h:16