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Editor::Prefabs::PrefabDBServiceInstanceStore Class Reference

Classes

struct  InstanceList

Public Member Functions

PrefabDBServiceInstanceStore & operator= (PrefabDBServiceInstanceStore const &)
 PrefabDBServiceInstanceStore (PrefabDBServiceInstanceStore const &)
MCAPI void addInstance (::OwnerPtr<::Editor::Prefabs::PrefabDBPrefabInstance > instance)
MCAPI bool deleteInstance (::mce::UUID const &instanceId)
MCAPI ::std::pair<::ChunkPos, ::WeakRef<::Editor::Prefabs::PrefabDBPrefabInstance > > findInstance (::mce::UUID const &instanceId)
MCAPI void forEachInstance (::std::function< bool(::ChunkPos const &, ::Editor::Prefabs::PrefabDBPrefabInstance &)> func)
MCAPI ::std::vector<::WeakRef<::Editor::Prefabs::PrefabDBPrefabInstance > > getInstancesInChunk (::ChunkPos const &chunkPos) const

Public Attributes

::ll::UntypedStorage< 8, 64 > mUnkbd6593
::ll::UntypedStorage< 4, 4 > mUnk67eca2

Member Function Documentation

◆ addInstance()

MCAPI void Editor::Prefabs::PrefabDBServiceInstanceStore::addInstance ( ::OwnerPtr<::Editor::Prefabs::PrefabDBPrefabInstance > instance)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ deleteInstance()

MCAPI bool Editor::Prefabs::PrefabDBServiceInstanceStore::deleteInstance ( ::mce::UUID const & instanceId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ findInstance()

MCAPI ::std::pair<::ChunkPos, ::WeakRef<::Editor::Prefabs::PrefabDBPrefabInstance > > Editor::Prefabs::PrefabDBServiceInstanceStore::findInstance ( ::mce::UUID const & instanceId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ forEachInstance()

MCAPI void Editor::Prefabs::PrefabDBServiceInstanceStore::forEachInstance ( ::std::function< bool(::ChunkPos const &, ::Editor::Prefabs::PrefabDBPrefabInstance &)> func)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getInstancesInChunk()

MCAPI ::std::vector<::WeakRef<::Editor::Prefabs::PrefabDBPrefabInstance > > Editor::Prefabs::PrefabDBServiceInstanceStore::getInstancesInChunk ( ::ChunkPos const & chunkPos) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: