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MCAPI | ChunkTickRangeManager (uint chunkTickRange, uint maxSimRadiusInChunks) |
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MCAPI void | _onChunkLoaded (::ChunkSource &levelChunk, ::LevelChunk &closestPlayerDistanceSquared, int) |
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MCAPI uint | getAdjustedChunkTickRange (::LevelSettings const &levelSettings) |
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MCAPI bool | isChunkInTickRange (::LevelChunk const &lc, ::std::optional< int > minDistToPlayer) const |
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MCAPI bool | isChunkInTickRange (::ChunkPos const &chunkPos, ::Dimension const &dimension, bool shouldServerGenerate, float serverBuildRatio, int chunkViewRadius, int numActiveUsers) const |
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MCAPI void | registerForLevelChunkEvents (::ILevelChunkEventManagerConnector &levelChunkEventManagerConnector) |
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MCAPI void * | $ctor (uint chunkTickRange, uint maxSimRadiusInChunks) |
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::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mOnChunkLoaded |
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::ll::TypedStorage< 4, 4, uint > | mChunkTickRange |
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::ll::TypedStorage< 4, 4, uint > | mMaxSimRadiusInChunks |
The documentation for this class was generated from the following file: