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| virtual ::std::shared_ptr<::UICustomRenderer > | clone () const |
| virtual void | render (::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &, int) |
| virtual bool | update (::IClientInstance &client, ::UIControl &, ::UIScene const &) |
| virtual void | onTakePictureNow (::Player &player, ::Actor *camera, ::Actor *target) |
| virtual void | onStartTakingPicture (::Player &player) |
| virtual void | onEndTakingPicture (::Player &player, ::Actor *camera, ::Actor *target) |
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MCAPI void | _drawBlackBars (::ScreenContext &screenContext, float barToScreenRatio, int screenWidth, int screenHeight) |
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MCAPI void | _drawPicture (::ScreenContext &screenContext, float slideOffScreenRatio, int screenWidth, int screenHeight) |
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MCAPI::ResourceLocation | _getOverlayResourceLocation () const |
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MCAPI void * | $ctor () |
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MCAPI void | $dtor () |
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MCAPI ::std::shared_ptr<::UICustomRenderer > | $clone () const |
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MCAPI void | $render (::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &, int) |
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MCAPI bool | $update (::IClientInstance &client, ::UIControl &, ::UIScene const &) |
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MCAPI void | $onTakePictureNow (::Player &player, ::Actor *camera, ::Actor *target) |
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MCAPI void | $onStartTakingPicture (::Player &player) |
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MCAPI void | $onEndTakingPicture (::Player &player, ::Actor *camera, ::Actor *target) |
| virtual void | frameUpdate (::UIFrameUpdateContext &frameUpdateContext, ::UIControl &owner) |
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virtual void | frameUpdate (::MinecraftUIFrameUpdateContext &, ::UIControl &) |
| virtual void | render (::UIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass) |
| virtual void | preRenderSetup (::UIRenderContext &renderContext) |
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virtual void | preRenderSetup (::MinecraftUIRenderContext &renderContext) |
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MCAPI void | $frameUpdate (::UIFrameUpdateContext &frameUpdateContext, ::UIControl &owner) |
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MCFOLD void | $frameUpdate (::MinecraftUIFrameUpdateContext &, ::UIControl &) |
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MCAPI void | $render (::UIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass) |
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MCAPI void | $preRenderSetup (::UIRenderContext &renderContext) |
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MCFOLD void | $preRenderSetup (::MinecraftUIRenderContext &renderContext) |
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virtual::UIBatchType | getBatchType () const |
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virtual int | getCustomId () const |
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virtual int | getNumRenderPasses () const |
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virtual::ResourceLocation | getResourceLocation (int textureSlot, int pass) const |
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virtual::UIMaterialType | getUIMaterialType (int pass) const |
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virtual bool | getRequiresPreRenderSetup (int pass) const |
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virtual void | onVisibilityChanged (bool visible) |
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virtual void | collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &screenEvents) |
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virtual::UIItemRenderInfo | getItemRenderInfo () const |
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MCFOLD::UIBatchType | $getBatchType () const |
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MCFOLD int | $getCustomId () const |
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MCFOLD int | $getNumRenderPasses () const |
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MCAPI::ResourceLocation | $getResourceLocation (int textureSlot, int pass) const |
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MCFOLD::UIMaterialType | $getUIMaterialType (int pass) const |
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MCFOLD bool | $getRequiresPreRenderSetup (int pass) const |
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MCFOLD void | $onVisibilityChanged (bool visible) |
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MCFOLD void | $collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &screenEvents) |
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MCFOLD::UIItemRenderInfo | $getItemRenderInfo () const |
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::ll::TypedStorage< 4, 4, ::HudCameraRenderer::State > | mState |
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::ll::TypedStorage< 4, 4, float > | mShowTime |
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::ll::TypedStorage< 8, 32, ::mce::TexturePtr > | mPhotoTexture |
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::ll::TypedStorage< 8, 16, ::mce::MaterialPtr > | mColorMaterial |
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::ll::TypedStorage< 8, 16, ::mce::MaterialPtr > | mTexMaterial |
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::ll::TypedStorage< 1, 1, bool > | mImmediatePicture |
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::ll::TypedStorage< 4, 4, float > | mPropagatedAlpha |