LeviLamina
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DragonStrafePlayerGoal Class Reference
+ Inheritance diagram for DragonStrafePlayerGoal:

Public Member Functions

virtual bool canUse ()
 
virtual bool canContinueToUse ()
 
virtual void start ()
 
virtual void stop ()
 
virtual void tick ()
 
virtual void appendDebugInfo (::std::string &str) const
 
MCAPI void findNewTarget ()
 
MCAPI void navigateToNextPathNode ()
 
MCAPI void setTarget (::Actor *target)
 
MCAPI bool $canUse ()
 
MCAPI bool $canContinueToUse ()
 
MCAPI void $start ()
 
MCAPI void $stop ()
 
MCAPI void $tick ()
 
MCAPI void $appendDebugInfo (::std::string &str) const
 
virtual bool canBeInterrupted ()
 
virtual bool isTargetGoal () const
 
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 
MCFOLD void $dtor ()
 
MCFOLD bool $canBeInterrupted ()
 
MCFOLD bool $isTargetGoal () const
 
MCFOLD void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 24, ::WeakEntityRefmAttackTarget
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::Path > > mCurrentPath
 
::ll::TypedStorage< 1, 1, bool > mClockwise
 
::ll::TypedStorage< 1, 1, bool > mDone
 
::ll::TypedStorage< 4, 4, int > mHasTargetTicks
 
::ll::TypedStorage< 4, 4, int > mRangeAndViewTicks
 
::ll::TypedStorage< 4, 4, float > mFireballPower
 
::ll::TypedStorage< 4, 4, float > mFireballRange
 
::ll::TypedStorage< 4, 4, float > mSwitchDirectionProbability
 
::ll::TypedStorage< 4, 4, float > mViewAngle
 
::ll::TypedStorage< 8, 8, ::EnderDragon & > mDragon
 
::ll::TypedStorage< 4, 4, float > mActiveSpeed
 
::ll::TypedStorage< 4, 4, float > mFlightSpeed
 
::ll::TypedStorage< 4, 4, float > mTurnSpeed
 
::ll::TypedStorage< 4, 8, ::FloatRangemTargetZone
 
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 2, 2, ushort > mTypeId
 

Member Function Documentation

◆ canUse()

virtual bool DragonStrafePlayerGoal::canUse ( )
virtual

Implements Goal.

◆ canContinueToUse()

virtual bool DragonStrafePlayerGoal::canContinueToUse ( )
virtual

Reimplemented from Goal.

◆ start()

virtual void DragonStrafePlayerGoal::start ( )
virtual

Reimplemented from Goal.

◆ stop()

virtual void DragonStrafePlayerGoal::stop ( )
virtual

Reimplemented from Goal.

◆ tick()

virtual void DragonStrafePlayerGoal::tick ( )
virtual

Reimplemented from Goal.

◆ appendDebugInfo()

virtual void DragonStrafePlayerGoal::appendDebugInfo ( ::std::string & str) const
virtual

Implements Goal.


The documentation for this class was generated from the following file: