LeviLamina
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BlockEventCoordinator Class Reference
Inheritance diagram for BlockEventCoordinator:

Public Member Functions

MCFOLD::BlockGameplayHandler & getBlockGameplayHandler ()
MCFOLD void registerBlockGameplayHandler (::std::unique_ptr<::BlockGameplayHandler > &&handler)
MCAPI void sendBlockDestroyedByPlayer (::Player &player, ::Block const &destroyedBlock, ::BlockPos const &pos, ::ItemStackBase const &currentItem, ::ItemStackBase const &itemBeforeBlockBreak)
MCAPI void sendBlockDestructionStarted (::Player &player, ::BlockPos const &blockPos, ::Block const &hitBlock, uchar face)
MCAPI void sendBlockDestructionStopped (::Player &player, ::BlockPos const &blockPos, int progress)
MCAPI void sendBlockExploded (::Dimension &dimension, ::BlockPos const &blockPos, ::Block const &destroyedBlock, ::Actor *source)
MCAPI void sendBlockInPosWillBeDestroyedByPlayer (::Player &player, ::BlockPos const &pos)
MCAPI void sendBlockInteractedWith (::Player &player, ::BlockPos const &blockPos)
MCAPI void sendBlockMovedByPiston (::BlockPos const &pistonPos, ::BlockPos const &blockPos, ::PistonState action)
MCAPI void sendBlockPlacedByPlayer (::Player &player, ::Block const &placedBlock, ::BlockPos const &pos, bool isUnderwater)
MCAPI::CoordinatorResult sendEvent (::EventRef<::BlockGameplayEvent<::CoordinatorResult > > const &event)
MCAPI::CoordinatorResult sendEvent (::EventRef<::MutableBlockGameplayEvent<::CoordinatorResult > > event)
MCAPI void sendEvent (::EventRef<::BlockGameplayEvent< void > > const &event)
MCAPI void sendUnknownBlockReceived (::Level &level, ::NewBlockID const &blockId, ushort data)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::BlockGameplayHandler > > mBlockGameplayHandler

Member Function Documentation

◆ $vftable()

MCAPI void ** BlockEventCoordinator::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: