3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/IPlayerDimensionTransferConnector.h"
27 virtual void playerSaveLimboActors(
46 virtual void playerPrepareRegion(
52 virtual bool playerWaitForServer(
::Player& player, ::std::chrono::steady_clock::time_point currentTime) = 0;
61 virtual void startWaitForRespawn(
::Player const& player) = 0;
63 virtual void playerSwitchDimension(
69 virtual bool doRespawnIfReady(
Definition ChangeDimensionRequest.h:14
Definition Dimension.h:89
Definition EntityRegistry.h:11
Definition GameplayUserManager.h:22
Definition IPlayerDimensionTransferConnector.h:13
Definition IPlayerDimensionTransferer.h:21
Definition PacketSender.h:17
Definition PlayerLimboActorManager.h:21
Definition AddLimboActorHelper.h:12
Definition DimensionType.h:5