3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/AutomaticID.h"
7#include "mc/world/level/IPlayerDimensionTransferConnector.h"
51 virtual bool playerWaitForServer(
::Player&, ::std::chrono::steady_clock::time_point) = 0;
63 virtual void startWaitForRespawn(
::Player const&) = 0;
Definition AutomaticID.h:6
Definition ChangeDimensionRequest.h:15
Definition Dimension.h:83
Definition EntityRegistry.h:15
Definition GameplayUserManager.h:22
Definition IPlayerDimensionTransferConnector.h:14
Definition IPlayerDimensionTransferer.h:21
Definition PacketSender.h:17
Definition PlayerLimboActorManager.h:21
Definition AddLimboActorHelper.h:5