3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/ActorBlockBase.h"
8#include "mc/world/level/block/BlockType.h"
29 virtual ::AABB
const& getVisualShapeInWorld(
36 virtual ::AABB
const& getOutline(
43 virtual ::AABB getCollisionShape(
53 virtual ::ItemInstance asItemInstance(
::Block const&,
::BlockActor const* blockActor)
const ;
58 virtual bool isInteractiveBlock()
const ;
60 virtual int getVariant(
::Block const& block)
const ;
62 virtual bool getIgnoresDestroyPermissions(
::Actor& entity,
::BlockPos const& pos)
const ;
82 MCAPI ::AABB
const& $getVisualShapeInWorld(
89 MCAPI ::AABB
const& $getOutline(
96 MCFOLD ::AABB $getCollisionShape(
105 MCAPI ::ItemInstance $asItemInstance(
::Block const&,
::BlockActor const* blockActor)
const;
109 MCFOLD
bool $isInteractiveBlock()
const;
111 MCFOLD
int $getVariant(
::Block const& block)
const;
113 MCAPI
bool $getIgnoresDestroyPermissions(
::Actor& entity,
::BlockPos const& pos)
const;
121 MCAPI
static void** $vftable();
Definition BlockActor.h:27
Definition BlockPlayerInteractEvent.h:17
Definition BlockSource.h:71
Definition ChalkboardBlock.h:25
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition optional_ref.h:10