43 ::ll::TypedStorage<8, 8, ::Level&> mLevel;
44 ::ll::TypedStorage<8, 8, ::IMinecraftEventing&> mEventing;
45 ::ll::TypedStorage<8, 48, ::SpawnSettings> mSpawnSettings;
46 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ActorSpawnRuleGroup>> mActorSpawnRules;
47 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::SpawnGroupRegistry>> mSpawnGroupRegistry;
48 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::br::spawn::EntityTypeCache>> mEntityTypeCache;
49 ::ll::TypedStorage<8, 272, ::br::spawn::SpawnPlacements> mSpawnPlacements;
50 ::ll::TypedStorage<4, 56, int[2][7]> mBaseTypeCount;
51 ::ll::TypedStorage<8, 128, ::std::unordered_map<::HashedString, int>[2]> mEntityTypeCount;
52 ::ll::TypedStorage<4, 4, int> mTotalEntityCount;
53 ::ll::TypedStorage<4, 4, uint> mSpawnableMobTickCount;
54 ::ll::TypedStorage<4, 4, uint> mSpawnableMobTickCountPrevious;
73 virtual ::SpawnSettings
const& getSpawnSettings()
const ;
79 virtual ::ActorSpawnRuleGroup
const* getSpawnRules()
const ;
82 virtual ::ActorSpawnRuleGroup* getSpawnRulesMutable()
const ;
85 virtual ::SpawnGroupRegistry
const* getSpawnGroupRegistry()
const ;
88 virtual ::br::spawn::EntityTypeCache* getEntityTypeCache()
const ;
91 virtual ::ItemActor* spawnItem(
110 virtual void tickMobCount() ;
113 virtual void incrementSpawnableTickedMob() ;
116 virtual uint getSpawnableTickedMobCountPrevious()
const ;
119 virtual ::std::unordered_set<::ActorUniqueID> spawnMobGroup(
121 ::std::string
const& spawnGroupId,
124 bool validateDistToPlayer,
125 ::std::function<
void(
::Mob&)>&& spawnedCallback
129 virtual ::br::spawn::SpawnPlacements& getSpawnPlacements() ;
138 MCAPI
void _postProcessSpawnMobs(
148 MCAPI
void _sendHerdEvents(
::MobSpawnHerdInfo const& herdInfo, ::std::vector<::Mob*>& spawnGroup)
const;
152 MCAPI
void _spawnMobInCluster(
157 ::std::vector<::Mob*>& spawnGroup
162 MCAPI
void _updateGroupPersistence(
::MobSpawnRules const& spawnRules, ::std::vector<::Mob*>
const& spawnGroup);
174 MCAPI static ::std::unordered_set<::ChunkPos>
const& SPAWN_RING_OFFSETS();
182 MCFOLD ::SpawnSettings
const& $getSpawnSettings()
const;
186 MCFOLD ::ActorSpawnRuleGroup
const* $getSpawnRules()
const;
188 MCFOLD ::ActorSpawnRuleGroup* $getSpawnRulesMutable()
const;
190 MCFOLD ::SpawnGroupRegistry
const* $getSpawnGroupRegistry()
const;
192 MCFOLD ::br::spawn::EntityTypeCache* $getEntityTypeCache()
const;
202 MCAPI
void $tickMobCount();
204 MCAPI
void $incrementSpawnableTickedMob();
206 MCAPI uint $getSpawnableTickedMobCountPrevious()
const;
208 MCAPI ::std::unordered_set<::ActorUniqueID> $spawnMobGroup(
210 ::std::string
const& spawnGroupId,
213 bool validateDistToPlayer,
214 ::std::function<
void(
::Mob&)>&& spawnedCallback
217 MCFOLD ::br::spawn::SpawnPlacements& $getSpawnPlacements();