LeviLamina
Loading...
Searching...
No Matches
PlayerValidation::ValidationSystem Struct Reference
Inheritance diagram for PlayerValidation::ValidationSystem:

Public Member Functions

ValidationSystem & operator= (ValidationSystem const &)
 ValidationSystem (ValidationSystem const &)
virtual void tick (::StrictExecutionContext< ::Filter<::PlayerComponent >, ::Read<::StateVectorComponent >, ::Write<::ActorOwnerComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &context)
MCAPI void $tick (::StrictExecutionContext< ::Filter<::PlayerComponent >, ::Read<::StateVectorComponent >, ::Write<::ActorOwnerComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &context)

Static Public Member Functions

static MCAPI ::TickingSystemWithInfo createSystem (::std::string &&message)
static MCAPI void ** $vftable ()

Public Attributes

::ll::UntypedStorage< 8, 32 > mUnk98615a

Member Function Documentation

◆ createSystem()

MCAPI ::TickingSystemWithInfo PlayerValidation::ValidationSystem::createSystem ( ::std::string && message)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** PlayerValidation::ValidationSystem::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: