LeviLamina
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ValidationSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/AddRemove.h"
7#include "mc/deps/ecs/strict/EntityFactoryT.h"
8#include "mc/deps/ecs/strict/Filter.h"
9#include "mc/deps/ecs/strict/GlobalRead.h"
10#include "mc/deps/ecs/strict/GlobalWrite.h"
11#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
12#include "mc/deps/ecs/strict/Read.h"
13#include "mc/deps/ecs/strict/StrictExecutionContext.h"
14#include "mc/deps/ecs/strict/Write.h"
15
16// auto generated forward declare list
17// clang-format off
19struct PlayerComponent;
22// clang-format on
23
24namespace PlayerValidation {
25
26struct ValidationSystem : public ::IStrictTickingSystem<::StrictExecutionContext<
27 ::Filter<::PlayerComponent>,
28 ::Read<::StateVectorComponent>,
29 ::Write<::ActorOwnerComponent>,
30 ::AddRemove<>,
31 ::GlobalRead<>,
32 ::GlobalWrite<>,
33 ::EntityFactoryT<>>> {
34public:
35 // ValidationSystem inner types define
44
45public:
46 // member variables
47 // NOLINTBEGIN
48 ::ll::TypedStorage<8, 32, ::std::string const> mMessage;
49 // NOLINTEND
50
51public:
52 // virtual functions
53 // NOLINTBEGIN
54 virtual void tick(
63 ) /*override*/;
64 // NOLINTEND
65
66public:
67 // static functions
68 // NOLINTBEGIN
69 MCAPI static ::TickingSystemWithInfo createSystem(::std::string&& message);
70 // NOLINTEND
71
72public:
73 // virtual function thunks
74 // NOLINTBEGIN
75 MCAPI void $tick(
84 );
85
86
87 // NOLINTEND
88
89public:
90 // vftables
91 // NOLINTBEGIN
92 MCNAPI static void** $vftable();
93 // NOLINTEND
94};
95
96} // namespace PlayerValidation
Definition ActorOwnerComponent.h:10
Definition IStrictTickingSystem.h:6
Definition StrictExecutionContext.h:6
Definition AddRemove.h:6
Definition EntityFactoryT.h:6
Definition Filter.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition PlayerComponent.h:5
Definition ValidationSystem.h:33
static MCAPI void ** $vftable()
Definition Read.h:6
Definition StateVectorComponent.h:8
Definition TickingSystemWithInfo.h:13
Definition Write.h:6
Definition context.h:5