35 ::ll::TypedStorage<1, 1, bool> mUsePartialHeight;
36 ::ll::TypedStorage<1, 1, bool> mAllowFallOnPlace;
47 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
50 virtual ::AABB getCollisionShape(
58 virtual bool getCollisionShapeForCamera(
72 virtual bool tryToPlace(
80 virtual ::Block
const&
81 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
85 virtual bool isPreservingMediumWhenPlaced(
::BlockLegacy const* medium)
const ;
102 virtual ::mce::Color getDustColor(
::Block const&)
const ;
105 virtual ::std::string getDustParticleName(
::Block const&)
const ;
108 virtual bool shouldStopFalling(
::Actor& entity)
const ;
118 virtual bool canHaveExtraData()
const ;
121 virtual bool isLavaBlocking()
const ;
132 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
155 MCAPI static ::Block
const& buildSnowBlock(
::BlockSource& region,
::BlockPos const& pos,
int height,
bool additive);
157 MCAPI static ::Block
const&
164 MCAPI
static int const& MAX_HEIGHT();
166 MCAPI static ::BaseGameVersion
const& TOP_SNOW_FALL_ON_PLACE();
168 MCAPI static ::BaseGameVersion
const& TOP_SNOW_JAVA_PARITY_VERSION();
182 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
184 MCAPI ::AABB $getCollisionShape(
191 MCAPI
bool $getCollisionShapeForCamera(
202 MCAPI
bool $tryToPlace(
210 $getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
213 MCAPI
bool $isPreservingMediumWhenPlaced(
::BlockLegacy const* medium)
const;
223 MCFOLD ::mce::Color $getDustColor(
::Block const&)
const;
225 MCAPI ::std::string $getDustParticleName(
::Block const&)
const;
227 MCAPI
bool $shouldStopFalling(
::Actor& entity)
const;
233 MCFOLD
bool $canHaveExtraData()
const;
235 MCFOLD
bool $isLavaBlocking()
const;
242 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
248 MCAPI
static void** $vftable();