3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/BlockChangedEventTarget.h"
7#include "mc/world/level/LevelListener.h"
25 virtual void onEntityAdded(
::Actor& entity) ;
28 virtual void onEntityRemoved(
::Actor& entity) ;
31 virtual void onBlockChanged(
39 ::BlockChangedEventTarget eventTarget,
Definition BlockSource.h:67
Definition ChunkSource.h:34
Definition ClassroomModeListener.h:20
MCAPI void $onEntityRemoved(::Actor &entity)
static MCAPI void ** $vftable()
MCAPI void $onChunkUnloaded(::LevelChunk &lc)
MCAPI void $onChunkLoaded(::ChunkSource &source, ::LevelChunk &lc)
MCAPI void $onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max)
MCAPI void $onEntityAdded(::Actor &entity)
Definition LevelChunk.h:74
Definition LevelListener.h:28
Definition ActorBlockSyncMessage.h:8