3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/BlockChangedEventTarget.h"
7#include "mc/world/level/LevelListener.h"
24 virtual void onEntityAdded(
::Actor& entity) ;
26 virtual void onEntityRemoved(
::Actor& entity) ;
28 virtual void onBlockChanged(
36 ::BlockChangedEventTarget eventTarget,
53 MCFOLD
void $onEntityAdded(
::Actor& entity);
55 MCFOLD
void $onEntityRemoved(
::Actor& entity);
Definition BlockSource.h:68
Definition ChunkSource.h:37
Definition ClassroomModeListener.h:20
Definition LevelChunk.h:79
Definition LevelListener.h:28
Definition ActorBlockSyncMessage.h:8