3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/ScreenContext.h"
7#include "mc/client/renderer/MinecraftGraphicsPipeline.h"
8#include "mc/client/renderer/RenderGraph.h"
9#include "mc/deps/core/file/PathBuffer.h"
10#include "mc/deps/core/math/Matrix.h"
11#include "mc/deps/core/memory/LinearAllocator.h"
12#include "mc/deps/core/timing/Clock.h"
13#include "mc/deps/core/utility/NonOwnerPointer.h"
14#include "mc/deps/core/utility/optional_ref.h"
15#include "mc/deps/core/utility/pub_sub/Connector.h"
16#include "mc/deps/core/utility/pub_sub/Subscription.h"
32namespace mce {
class Color; }
45 enum class FrameCaptureMode :
int {
54 ::ll::UntypedStorage<8, 8> mUnk326994;
59 Overlays& operator=(Overlays
const&);
60 Overlays(Overlays
const&);
84 mFrameObject_NoAccessOutsideRender;
85 ::ll::TypedStorage<8, 16, ::LinearAllocator<::FrameRenderObject>> mLinearAllocator;
86 ::ll::TypedStorage<8, 208, ::MinecraftGraphicsPipeline> mMinecraftGraphicsPipeline;
87 ::ll::TypedStorage<8, 8, ::MinecraftGraphics&> mMinecraftGraphics;
88 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::IClientInstance>> mClient;
89 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance>> mPrimaryClient;
90 ::ll::TypedStorage<8, 8, ::GameRenderer::Overlays> mOverlays;
91 ::ll::TypedStorage<8, 88, ::mce::RenderGraph> mRenderGraph;
92 ::ll::TypedStorage<4, 24, ::mce::Clock> mClock;
93 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::Tessellator>> mTessellator;
94 ::ll::TypedStorage<8, 8, ::TickingTextureStage*> mTickingTextureStage;
95 ::ll::TypedStorage<4, 4, float> mLastClockTime;
96 ::ll::TypedStorage<1, 1, bool> mFlushedInitCommandList;
97 ::ll::TypedStorage<4, 4, int> _tick;
98 ::ll::TypedStorage<2, 2, short> mPointerX;
99 ::ll::TypedStorage<2, 2, short> mPointerY;
100 ::ll::TypedStorage<1, 1, bool> mUseLowFrequencyUIRender;
101 ::ll::TypedStorage<4, 8, ::std::optional<::GameRenderer::FrameCaptureMode>> mFrameCaptureMode;
102 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::InsideCubeRenderer>> mInsideCubeRenderer;
103 ::ll::TypedStorage<8, 8, ::std::chrono::nanoseconds> mLastFrameTime;
104 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::PlayerRenderView>>> mPlayerViews;
105 ::ll::TypedStorage<8, 8, ::optional_ref<::mce::RenderStage>> mDirectOutputStage;
106 ::ll::TypedStorage<8, 8, ::optional_ref<::CommandListQueue>> mCommandListQueue;
107 ::ll::TypedStorage<8, 280, ::std::optional<::ScreenContext>> mCurrentFrameScreenContext;
108 ::ll::TypedStorage<4, 64, ::Matrix> mLastLevelViewMatrix;
109 ::ll::TypedStorage<4, 64, ::Matrix> mLastLevelViewMatrixAbsolute;
110 ::ll::TypedStorage<4, 64, ::Matrix> mLastLevelProjMatrix;
111 ::ll::TypedStorage<4, 64, ::Matrix> mLastLevelWorldMatrix;
112 ::ll::TypedStorage<4, 64, ::Matrix> mCubemapWorldMatrix;
113 ::ll::TypedStorage<1, 1, bool> mCubemapRotationPaused;
114 ::ll::TypedStorage<8, 8, double> mCubemapRotationSeconds;
115 ::ll::TypedStorage<1, 1, bool> mHasCustomSoftwareCursor;
116 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mCustomSoftwareCursorAsset;
117 ::ll::TypedStorage<8, 32, ::std::string> mExperimentsString;
118 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::IRenderChunkGarbageCollection>> mGarbageCollection;
119 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mPauseSubscription;
124 GameRenderer& operator=(GameRenderer
const&);
125 GameRenderer(GameRenderer
const&);
131 virtual ~GameRenderer();
137 MCAPI GameRenderer(::Bedrock::NotNullNonOwnerPtr<::IClientInstance>
const& ci,
::MinecraftGraphics& graphics);
142 _extractFrame(
::ScreenContext& screenContext,
bool renderGraphContainsPlayScreen);
146 MCAPI
void _tickLightTexture(
::Dimension& dimension,
float a);
148 MCAPI ::std::weak_ptr<::PlayerRenderView> addPlayerRenderView(
::LevelRenderer& renderer);
150 MCAPI
void cleanupRenderGraph();
156 MCAPI ::ScreenContext makeScreenContext(
float a);
160 MCAPI
void recreateTickingTextureStage();
164 MCAPI
void renderCurrentFrame(
float a);
166 MCAPI
void renderCursor(
::ScreenContext& screenContext,
float xMouse,
float yMouse);
178 MCAPI static ::mce::Color& mClearColor();
180 MCAPI
static bool& mSplitScreenActive();
182 MCAPI static ::std::string& mVersionString();
188 MCAPI
void* $ctor(::Bedrock::NotNullNonOwnerPtr<::IClientInstance>
const& ci,
::MinecraftGraphics& graphics);
Definition CommandListQueue.h:5
Definition Dimension.h:86
Definition GameRenderer.h:5
static MCAPI void ** $vftable()
Definition IClientInstance.h:5
Definition IRenderChunkGarbageCollection.h:5
Definition InsideCubeRenderer.h:5
Definition LevelRenderer.h:5
Definition MinecraftGraphics.h:5
Definition PlayerRenderView.h:5
Definition ScreenContext.h:5
Definition Tessellator.h:5
Definition TickingTextureStage.h:5
Definition RenderContext.h:7
Definition RenderStage.h:7
Definition FrameRenderObject.h:5
Definition GameRenderer.h:15