LeviLamina
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CactusBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockLegacy.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Actor;
13class Block;
14class BlockPos;
15class BlockSource;
16class Experiments;
19class Random;
21namespace BlockEvents { class BlockQueuedTickEvent; }
22// clang-format on
23
24class CactusBlock : public ::BlockLegacy {
25public:
26 // member variables
27 // NOLINTBEGIN
28 ::ll::TypedStorage<1, 1, bool> mGrowCactusFlowers;
29 // NOLINTEND
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 135
35 virtual void randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const /*override*/;
36
37 // vIndex: 5
38 virtual ::AABB getCollisionShape(
39 ::Block const&,
41 ::BlockPos const& pos,
43 ) const /*override*/;
44
45 // vIndex: 9
46 virtual ::AABB const&
47 getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const
48 /*override*/;
49
50 // vIndex: 114
51 virtual void onGraphicsModeChanged(::BlockGraphicsModeChangeContext const& context) /*override*/;
52
53 // vIndex: 78
54 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
55
56 // vIndex: 86
57 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
58 /*override*/;
59
60 // vIndex: 138
61 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
62
63 // vIndex: 47
64 virtual bool isValidAuxValue(int value) const /*override*/;
65
66 // vIndex: 127
67 virtual bool dealsContactDamage(::Actor const& actor, ::Block const& block, bool isPathFinding) const /*override*/;
68
69 // vIndex: 130
70 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
71
72 // vIndex: 0
73 virtual ~CactusBlock() /*override*/ = default;
74 // NOLINTEND
75
76public:
77 // member functions
78 // NOLINTBEGIN
79 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
80 // NOLINTEND
81
82public:
83 // virtual function thunks
84 // NOLINTBEGIN
85 MCAPI void $randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const;
86
87 MCAPI ::AABB $getCollisionShape(
88 ::Block const&,
90 ::BlockPos const& pos,
92 ) const;
93
94 MCFOLD ::AABB const&
95 $getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const;
96
97 MCAPI void $onGraphicsModeChanged(::BlockGraphicsModeChangeContext const& context);
98
99 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
100
101 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
102
103 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
104
105 MCFOLD bool $isValidAuxValue(int value) const;
106
107 MCFOLD bool $dealsContactDamage(::Actor const& actor, ::Block const& block, bool isPathFinding) const;
108
109 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
110 // NOLINTEND
111
112public:
113 // vftables
114 // NOLINTBEGIN
115 MCNAPI static void** $vftable();
116 // NOLINTEND
117};
Definition AABB.h:18
Definition Actor.h:103
Definition BlockQueuedTickEvent.h:16
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition CactusBlock.h:24
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition Random.h:11
Definition optional_ref.h:10
Definition BlockGraphicsModeChangeContext.h:5
Definition context.h:5