LeviLamina
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LootItemIsBabyCondition Class Reference
+ Inheritance diagram for LootItemIsBabyCondition:

Public Types

enum class  ConditionType : int {
  KilledByPlayer = 0 , KilledByPlayerOrPets = 1 , KilledByActor = 2 , ActorKilled = 3 ,
  RandomChance = 4 , RandomDifficultyChance = 5 , RandomChanceWithLooting = 6 , RandomRegionalDifficultyChance = 7 ,
  HasMarkVariant = 8 , HasVariant = 9 , MatchTool = 10 , DamagedByActor = 11 ,
  PassengerOfActor = 12 , IsBaby = 13 , ActorFilter = 14 , HasPropertyCondition = 15 ,
  BoolPropertyValueCondition = 16 , IntPropertyValueCondition = 17 , FloatPropertyValueCondition = 18 , EnumPropertyValueCondition = 19
}
 

Public Member Functions

virtual bool applies (::Random &, ::LootTableContext &context)
 
virtual::LootItemCondition::ConditionType getConditionType () const
 
MCAPI bool $applies (::Random &, ::LootTableContext &context)
 
MCAPI::LootItemCondition::ConditionType $getConditionType () const
 

Static Public Member Functions

static MCAPI ::std::unique_ptr<::LootItemConditiondeserialize (::Json::Value const &object)
 
static MCAPI void ** $vftable ()
 
static MCAPI ::std::unique_ptr<::LootItemConditiondeserialize (::Json::Value const &object, bool)
 

Member Function Documentation

◆ applies()

virtual bool LootItemIsBabyCondition::applies ( ::Random & ,
::LootTableContext & context )
virtual

Implements LootItemCondition.

◆ getConditionType()

virtual::LootItemCondition::ConditionType LootItemIsBabyCondition::getConditionType ( ) const
virtual

Implements LootItemCondition.

◆ deserialize() [1/2]

static MCAPI ::std::unique_ptr<::LootItemCondition > LootItemIsBabyCondition::deserialize ( ::Json::Value const & object)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $applies()

MCAPI bool LootItemIsBabyCondition::$applies ( ::Random & ,
::LootTableContext & context )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getConditionType()

MCAPI::LootItemCondition::ConditionType LootItemIsBabyCondition::$getConditionType ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** LootItemIsBabyCondition::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ deserialize() [2/2]

static MCAPI ::std::unique_ptr<::LootItemCondition > LootItemCondition::deserialize ( ::Json::Value const & object,
bool  )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: