LeviLamina
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StompBlockGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/BaseMoveToBlockGoal.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockPos;
12class BlockSource;
13class Level;
14// clang-format on
15
16class StompBlockGoal : public ::BaseMoveToBlockGoal {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::Block const*> mBlockToRemove;
21 ::ll::TypedStorage<4, 4, int> mTicksSinceReachedGoal;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual bool findTargetBlock() /*override*/;
28
29 virtual bool canUse() /*override*/;
30
31 virtual bool canContinueToUse() /*override*/;
32
33 virtual void start() /*override*/;
34
35 virtual void stop() /*override*/;
36
37 virtual void tick() /*override*/;
38
39 virtual void appendDebugInfo(::std::string& str) const /*override*/;
40
41 virtual bool isValidTarget(::BlockSource& region, ::BlockPos const& pos) /*override*/;
42
43 virtual void _moveToBlock() /*override*/;
44
45 virtual bool _canReach(::BlockPos const& pos) /*override*/;
46
47 virtual void _createBreakProgressParticles(::Level& level, ::BlockSource& region, ::BlockPos pos);
48
49 virtual void _createDestroyParticles(::Level& level, ::BlockSource& region, ::BlockPos pos);
50
51 virtual void _playBreakProgressSound(::Level&, ::BlockSource&, ::BlockPos);
52
53 virtual void _playDestroySound(::Level&, ::BlockSource&, ::BlockPos);
54 // NOLINTEND
55
56public:
57 // virtual function thunks
58 // NOLINTBEGIN
59 MCAPI bool $findTargetBlock();
60
61 MCAPI bool $canUse();
62
63 MCAPI bool $canContinueToUse();
64
65 MCAPI void $start();
66
67 MCFOLD void $stop();
68
69 MCAPI void $tick();
70
71 MCAPI void $appendDebugInfo(::std::string& str) const;
72
73 MCAPI bool $isValidTarget(::BlockSource& region, ::BlockPos const& pos);
74
75 MCAPI void $_moveToBlock();
76
77 MCAPI bool $_canReach(::BlockPos const& pos);
78
79 MCFOLD void $_createBreakProgressParticles(::Level& level, ::BlockSource& region, ::BlockPos pos);
80
81 MCFOLD void $_createDestroyParticles(::Level& level, ::BlockSource& region, ::BlockPos pos);
82
83 MCFOLD void $_playBreakProgressSound(::Level&, ::BlockSource&, ::BlockPos);
84
85 MCFOLD void $_playDestroySound(::Level&, ::BlockSource&, ::BlockPos);
86
87
88 // NOLINTEND
89
90public:
91 // vftables
92 // NOLINTBEGIN
93 MCNAPI static void** $vftable();
94 // NOLINTEND
95};
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition Block.h:69
Definition Level.h:255
Definition StompBlockGoal.h:16
static MCAPI void ** $vftable()