3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/GeneratorType.h"
20namespace BiomeDecorationSystem {
27 ::std::vector<::Biome const*>& uniqueBiomes,
28 ::std::string
const& pass,
32MCAPI
bool decorateBiome(
36 ::gsl::span<::BiomeDecorationFeature const> featureList,
37 ::std::string
const& pass,
42MCAPI
bool decorateLargeFeature(
43 ::GeneratorType generatorType,
47 ::gsl::span<::BiomeDecorationFeature const> featureList,
49 ::std::string
const& pass
52MCAPI
void decorateLargeFeature(
58 ::std::string
const& pass
Definition BlockSource.h:67
Definition IPreliminarySurfaceProvider.h:8
Definition LevelChunk.h:73
Definition BiomeDecorationFeature.h:15