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ScriptModuleMinecraft::ScriptProjectileComponent Class Reference
+ Inheritance diagram for ScriptModuleMinecraft::ScriptProjectileComponent:

Public Member Functions

virtual bool _isValid () const
 
MCAPI ::Scripting::Result_deprecated< float > getAirInertia () const
 
MCAPI ::Scripting::Result_deprecated< bool > getCatchFireOnHurt () const
 
MCAPI ::Scripting::Result_deprecated< bool > getCritParticlesOnProjectileHurt () const
 
MCAPI ::Scripting::Result_deprecated< bool > getDestroyOnProjectileHurt () const
 
MCAPI ::Scripting::Result_deprecated< float > getGravity () const
 
MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > getHitEntitySound () const
 
MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > getHitGroundSound () const
 
MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > getHitParticle () const
 
MCAPI ::Scripting::Result_deprecated< bool > getLightningStrikeOnHit () const
 
MCAPI ::Scripting::Result_deprecated< float > getLiquidInertia () const
 
MCAPI ::Scripting::Result_deprecated< float > getOnFireTime () const
 
MCAPI ::Scripting::Result_deprecated< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > > getOwner () const
 
MCAPI ::Scripting::Result_deprecated< bool > getShouldBounceOnHit () const
 
MCAPI ::Scripting::Result_deprecated< bool > getStopOnHit () const
 
MCAPI ::Scripting::Result_deprecated< void > setAirInertia (float value)
 
MCAPI ::Scripting::Result_deprecated< void > setCatchFireOnHurt (bool value)
 
MCAPI ::Scripting::Result_deprecated< void > setCritParticlesOnProjectileHurt (bool value)
 
MCAPI ::Scripting::Result_deprecated< void > setDestroyOnProjectileHurt (bool value)
 
MCAPI ::Scripting::Result_deprecated< void > setGravity (float value)
 
MCAPI ::Scripting::Result_deprecated< void > setHitEntitySound (::std::optional<::std::string > const &value)
 
MCAPI ::Scripting::Result_deprecated< void > setHitGroundSound (::std::optional<::std::string > const &value)
 
MCAPI ::Scripting::Result_deprecated< void > setHitParticle (::std::optional<::std::string > const &value)
 
MCAPI ::Scripting::Result_deprecated< void > setLightningStrikeOnHit (bool value)
 
MCAPI ::Scripting::Result_deprecated< void > setLiquidInertia (float value)
 
MCAPI ::Scripting::Result_deprecated< void > setOnFireTime (float value)
 
MCAPI ::Scripting::Result_deprecated< void > setOwner (::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > const &scriptActor)
 
MCAPI ::Scripting::Result_deprecated< void > setShouldBounceOnHit (bool value)
 
MCAPI ::Scripting::Result_deprecated< void > setStopOnHit (bool value)
 
MCAPI ::Scripting::Result_deprecated< void > shoot (::Vec3 const &velocity, ::std::optional<::ScriptModuleMinecraft::ScriptProjectileShootOptions > const &options)
 
MCAPI bool $_isValid () const
 
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorgetEntityV1 () const
 
MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor >, ::ScriptModuleMinecraft::ScriptInvalidActorErrorgetEntityV2 () const
 
MCAPI void * $ctor (::ScriptModuleMinecraft::ScriptActorComponent const &)
 
MCAPI void * $ctor (::WeakEntityRef const &entity, ::Scripting::WeakLifetimeScope const &context, ::std::string const &id)
 
MCAPI void * $ctor (::Scripting::WeakLifetimeScope const &scope, ::std::optional<::std::string > id)
 
MCAPI void $dtor ()
 
virtual::std::string const & getTypeId_V1 () const
 
virtual::std::string const & getTypeId_V2 () const
 
MCAPI::std::string const & $getTypeId_V1 () const
 
MCAPI::std::string const & $getTypeId_V2 () const
 

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind (::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)
 
static MCAPI char const *& ComponentId ()
 
static MCAPI void ** $vftable ()
 
static MCAPI ::Scripting::ClassBinding bind ()
 
static MCAPI ::Scripting::ClassBinding bindV010 ()
 

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnk62f2d0
 
::ll::UntypedStorage< 8, 32 > mUnkc4b3d3
 
::ll::UntypedStorage< 8, 16 > mUnkad83bc
 
::ll::UntypedStorage< 8, 40 > mUnkf28bfb
 

Member Function Documentation

◆ _isValid()

virtual bool ScriptModuleMinecraft::ScriptProjectileComponent::_isValid ( ) const
virtual

◆ getAirInertia()

MCAPI ::Scripting::Result_deprecated< float > ScriptModuleMinecraft::ScriptProjectileComponent::getAirInertia ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getCatchFireOnHurt()

MCAPI ::Scripting::Result_deprecated< bool > ScriptModuleMinecraft::ScriptProjectileComponent::getCatchFireOnHurt ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getCritParticlesOnProjectileHurt()

MCAPI ::Scripting::Result_deprecated< bool > ScriptModuleMinecraft::ScriptProjectileComponent::getCritParticlesOnProjectileHurt ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDestroyOnProjectileHurt()

MCAPI ::Scripting::Result_deprecated< bool > ScriptModuleMinecraft::ScriptProjectileComponent::getDestroyOnProjectileHurt ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getGravity()

MCAPI ::Scripting::Result_deprecated< float > ScriptModuleMinecraft::ScriptProjectileComponent::getGravity ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getHitEntitySound()

MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > ScriptModuleMinecraft::ScriptProjectileComponent::getHitEntitySound ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getHitGroundSound()

MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > ScriptModuleMinecraft::ScriptProjectileComponent::getHitGroundSound ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getHitParticle()

MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > ScriptModuleMinecraft::ScriptProjectileComponent::getHitParticle ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLightningStrikeOnHit()

MCAPI ::Scripting::Result_deprecated< bool > ScriptModuleMinecraft::ScriptProjectileComponent::getLightningStrikeOnHit ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLiquidInertia()

MCAPI ::Scripting::Result_deprecated< float > ScriptModuleMinecraft::ScriptProjectileComponent::getLiquidInertia ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getOnFireTime()

MCAPI ::Scripting::Result_deprecated< float > ScriptModuleMinecraft::ScriptProjectileComponent::getOnFireTime ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getOwner()

MCAPI ::Scripting::Result_deprecated< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > > ScriptModuleMinecraft::ScriptProjectileComponent::getOwner ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getShouldBounceOnHit()

MCAPI ::Scripting::Result_deprecated< bool > ScriptModuleMinecraft::ScriptProjectileComponent::getShouldBounceOnHit ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getStopOnHit()

MCAPI ::Scripting::Result_deprecated< bool > ScriptModuleMinecraft::ScriptProjectileComponent::getStopOnHit ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setAirInertia()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setAirInertia ( float value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setCatchFireOnHurt()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setCatchFireOnHurt ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setCritParticlesOnProjectileHurt()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setCritParticlesOnProjectileHurt ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setDestroyOnProjectileHurt()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setDestroyOnProjectileHurt ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setGravity()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setGravity ( float value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHitEntitySound()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setHitEntitySound ( ::std::optional<::std::string > const & value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHitGroundSound()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setHitGroundSound ( ::std::optional<::std::string > const & value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHitParticle()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setHitParticle ( ::std::optional<::std::string > const & value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setLightningStrikeOnHit()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setLightningStrikeOnHit ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setLiquidInertia()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setLiquidInertia ( float value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setOnFireTime()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setOnFireTime ( float value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setOwner()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setOwner ( ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > const & scriptActor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShouldBounceOnHit()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setShouldBounceOnHit ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setStopOnHit()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::setStopOnHit ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ shoot()

MCAPI ::Scripting::Result_deprecated< void > ScriptModuleMinecraft::ScriptProjectileComponent::shoot ( ::Vec3 const & velocity,
::std::optional<::ScriptModuleMinecraft::ScriptProjectileShootOptions > const & options )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind() [1/2]

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptProjectileComponent::bind ( ::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder & componentTypeEnumBuilder)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ComponentId()

static MCAPI char const *& ScriptModuleMinecraft::ScriptProjectileComponent::ComponentId ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $_isValid()

MCAPI bool ScriptModuleMinecraft::ScriptProjectileComponent::$_isValid ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** ScriptModuleMinecraft::ScriptProjectileComponent::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getEntityV1()

MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > ScriptModuleMinecraft::ScriptActorComponent::getEntityV1 ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getEntityV2()

MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor >, ::ScriptModuleMinecraft::ScriptInvalidActorError > ScriptModuleMinecraft::ScriptActorComponent::getEntityV2 ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind() [2/2]

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptActorComponent::bind ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bindV010()

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptActorComponent::bindV010 ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/3]

MCAPI void * ScriptModuleMinecraft::ScriptActorComponent::$ctor ( ::ScriptModuleMinecraft::ScriptActorComponent const & )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/3]

MCAPI void * ScriptModuleMinecraft::ScriptActorComponent::$ctor ( ::WeakEntityRef const & entity,
::Scripting::WeakLifetimeScope const & context,
::std::string const & id )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [3/3]

MCAPI void * ScriptModuleMinecraft::ScriptComponent::$ctor ( ::Scripting::WeakLifetimeScope const & scope,
::std::optional<::std::string > id )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ScriptModuleMinecraft::ScriptActorComponent::$dtor ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getTypeId_V1()

MCAPI::std::string const & ScriptModuleMinecraft::ScriptComponent::$getTypeId_V1 ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getTypeId_V2()

MCAPI::std::string const & ScriptModuleMinecraft::ScriptComponent::$getTypeId_V2 ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: