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virtual void | addSprintParticleEffect (::Actor const &mob, ::IConstBlockSource const ®ion, ::IRandom &random) |
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MCAPI void | addBiomeTintedParticleEffect (::HashedString const &effect, ::BlockPos const &pos, ::Block const &block, ::std::optional<::mce::Color > overrideColor) |
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MCAPI void | addBreakingItemParticleEffect (::Vec3 const &pos, ::BreakingItemParticleData const &data, ::ResolvedItemIconInfo const &textureInfo) |
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MCAPI::Particle * | addParticle (::ParticleType type, ::Vec3 const &pos, ::Vec3 const &dir, int data, ::CompoundTag const *tag, bool isGlobal) |
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MCAPI void | addParticleEffect (::HashedString const &effect, ::Vec3 const &emitterPosition, ::MolangVariableMap const &molangVariables) |
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MCAPI void | addTerrainParticleEffect (::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float intensity, float velocityScalar, float emitterRadius) |
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MCAPI void | addTerrainSlideEffect (::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float intensity, float velocityScalar, float emitterRadius) |
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MCFOLD ::Bedrock::PubSub::Connector< void(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >)> & | getAddBiomeTintedParticleEffectConnector () |
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MCFOLD ::Bedrock::PubSub::Connector< void(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &)> & | getAddBreakingItemParticleEffectConnector () |
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MCFOLD ::Bedrock::PubSub::Connector< void(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)> & | getAddTerrainParticleEffectConnector () |
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MCFOLD ::Bedrock::PubSub::Connector< void(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)> & | getAddTerrainSlideEffectConnector () |
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MCFOLD ::Bedrock::PubSub::Connector< void(::ParticleType, ::Vec3 const &, ::Vec3 const &, int)> & | getSendServerLegacyParticleConnector () |
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MCAPI void | sendServerLegacyParticle (::ParticleType id, ::Vec3 const &pos, ::Vec3 const &dir, int data) |
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MCAPI void * | $ctor () |
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MCAPI void | $dtor () |
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MCFOLD void | $addSprintParticleEffect (::Actor const &mob, ::IConstBlockSource const ®ion, ::IRandom &random) |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ParticleSystemInterface > > | mParticleSystemInterface |
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::ll::TypedStorage< 8, 128, ::Bedrock::PubSub::Publisher< void(::ParticleType, ::Vec3 const &, ::Vec3 const &, int), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0 > > | mSendServerLegacyParticlePublisher |
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::ll::TypedStorage< 8, 128, ::Bedrock::PubSub::Publisher< void(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0 > > | mAddTerrainParticleEffectPublisher |
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::ll::TypedStorage< 8, 128, ::Bedrock::PubSub::Publisher< void(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0 > > | mAddTerrainSlideEffectPublisher |
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::ll::TypedStorage< 8, 128, ::Bedrock::PubSub::Publisher< void(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0 > > | mAddBreakingItemParticleEffectPublisher |
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::ll::TypedStorage< 8, 128, ::Bedrock::PubSub::Publisher< void(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0 > > | mAddBiomeTintedParticleEffectPublisher |