3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/feature/helpers/ITreeCanopy.h"
15namespace TreeHelper {
struct TreeParams; }
45 virtual ::std::optional<::BlockPos> placeCanopy(
51 ::std::vector<::BlockPos>
const&
90 ::std::vector<::BlockPos>
const&
Definition CherryTreeCanopy.h:18
MCAPI void _placeLayerOfLeaves(::IBlockWorldGenAPI &target, ::Random &random, ::BlockPos const &canopyPos, int layerOffset, ::Block const &leavesBlock, int radius, ::TreeHelper::TreeParams const &treeParams) const
MCAPI void _placeLayerOfLeavesWithHangingLeavesBelow(::IBlockWorldGenAPI &target, ::Random &random, ::BlockPos const &canopyPos, int layerOffset, ::Block const &leavesBlock, int radius, ::TreeHelper::TreeParams const &treeParams) const
static MCAPI void ** $vftable()
MCAPI bool _shouldSkipPosition(::Random &random, ::BlockPos const &pos, int radius) const
MCAPI ::std::optional<::BlockPos > $placeCanopy(::IBlockWorldGenAPI &target, ::BlockPos const &pos, ::Random &random, ::RenderParams &, ::TreeHelper::TreeParams const &treeParams, ::std::vector<::BlockPos > const &) const
Definition IBlockWorldGenAPI.h:25
Definition ITreeCanopy.h:14
Definition RenderParams.h:30
Definition TreeParams.h:14