25class ShulkerBoxBlock :
public ::ChestBlock {
36 virtual ::Block
const&
37 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
43 virtual ::AABB getCollisionShape(
50 virtual ::AABB
const& getOutline(
59 virtual bool canProvideSupport(
::Block const&, uchar, ::BlockSupportType)
const ;
65 MCAPI ShulkerBoxBlock(::std::string
const& nameId,
int id);
77 MCAPI static ::BaseGameVersion
const& SHULKER_BOX_DOESNT_BREAK_FALLING_BLOCK_VERSION();
83 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
91 MCAPI ::Block
const& $getPlacementBlock(
101 MCAPI ::AABB $getCollisionShape(
108 MCAPI ::AABB
const& $getOutline(
117 MCFOLD
bool $canProvideSupport(
::Block const&, uchar, ::BlockSupportType)
const;
125 MCAPI
static void** $vftable();