31class ItemFrameBlock :
public ::ActorBlock {
39 virtual ::Block
const&
40 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
45 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
47 virtual ::AABB getCollisionShape(
54 virtual bool isInteractiveBlock()
const ;
56 virtual ::ItemInstance asItemInstance(
::Block const& blockActor,
::BlockActor const*)
const ;
63 virtual bool getIgnoresDestroyPermissions(
::Actor& entity,
::BlockPos const& pos)
const ;
70 virtual bool hasComparatorSignal()
const ;
77 virtual bool isLavaBlocking()
const ;
79 virtual ::HashedString getSpawnedItemName()
const;
89 MCAPI ItemFrameBlock(::std::string
const& nameId,
int id);
91 MCAPI
int _addMapCollection(
92 ::std::vector<::MapItemSavedData*>& detectionGrid,
109 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
115 MCFOLD ::Block
const& $getPlacementBlock(
125 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
127 MCFOLD ::AABB $getCollisionShape(
134 MCFOLD
bool $isInteractiveBlock()
const;
136 MCAPI ::ItemInstance $asItemInstance(
::Block const& blockActor,
::BlockActor const*)
const;
142 MCAPI
bool $getIgnoresDestroyPermissions(
::Actor& entity,
::BlockPos const& pos)
const;
148 MCFOLD
bool $hasComparatorSignal()
const;
154 MCFOLD
bool $isLavaBlocking()
const;
156 MCAPI ::HashedString $getSpawnedItemName()
const;
167 MCAPI
static void** $vftable();
Definition ResourceDropsContext.h:19