LeviLamina
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SetStewEffectFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/functions/LootItemFunction.h"
7
8// auto generated forward declare list
9// clang-format off
10class ItemInstance;
11class ItemStack;
14class Random;
15namespace Json { class Value; }
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 0
35 virtual ~SetStewEffectFunction() /*override*/ = default;
36
37 // vIndex: 4
38 virtual void apply(::ItemStack& item, ::Random& random, ::LootTableContext& context) /*override*/;
39
40 // vIndex: 2
41 virtual void apply(::ItemInstance& itemInstance, ::Random& random, ::LootTableContext& context) /*override*/;
42 // NOLINTEND
43
44public:
45 // static functions
46 // NOLINTBEGIN
47 MCAPI static ::std::unique_ptr<::LootItemFunction>
48 deserialize(::Json::Value object, ::std::vector<::std::unique_ptr<::LootItemCondition>>& predicates);
49 // NOLINTEND
50
51public:
52 // destructor thunk
53 // NOLINTBEGIN
54
55 // NOLINTEND
56
57public:
58 // virtual function thunks
59 // NOLINTBEGIN
60 MCAPI void $apply(::ItemStack& item, ::Random& random, ::LootTableContext& context);
61
62 MCAPI void $apply(::ItemInstance& itemInstance, ::Random& random, ::LootTableContext& context);
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCAPI static void** $vftable();
69 // NOLINTEND
70};
Definition ItemInstance.h:16
Definition ItemStack.h:25
Definition Value.h:16
Definition LootItemCondition.h:12
Definition LootItemFunction.h:17
Definition LootTableContext.h:20
Definition Random.h:16
Definition SetStewEffectFunction.h:18
Definition context.h:5
Definition Alias.h:14